Full notes
Full Smack Talk update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys this is a quick balance patch based on the suggestions and requests of several members of our discord. I'll be honest balance definitely hasn't been our priority new characters are usually finished the same day we update the game and receive minimal play testing. We appreciate any and all feedback and we're thankful for how patient everyone has been. We still have a lot of work to do but hopefully you guys enjoy these changes o7
What changed
- Balance
- Store
- Gameplay
- Performance
Changes:
Barn Emote Added - Baa Haha
Macho Man Emote Added - You Can’t See Me
Take a seat
Enabled movement on windup frames
Added 2 frames to the hitbox
Adjusted hitbox (bigger)
Knockback 7x4 → 8x5
Get out of here
more forward thrust 6→8
Fighter Emote Added - Wax on Wax off
Meteor Palm
Stunning Palm is faster 4 spd → 6 spd
Dragon Fists
Dash length decreased vel. 10 → 9
Cowboy Quick Draw
DMG per shot 9 → 8
Movement disabled when hitboxs are on
Endlag increased by 3 frames
Buck Shot
Removed the piercing players
Santa Surprise Gift
Shortened length of move 55 Frames → 45
You’ve been naughty
Dmg per coal 12 → 9
Wolf Blood Pursuit
Hitbox slightly smaller
Dash Speed 15 →13
End of dash caps speed to 8 (should reduce the momentum)
Stun 0.5 → 0.4
Rip and Tear
Knockback 2x-5 → 3x-2
Wolf Claw
First hit Dmg 8→7
Second hit Dmg 13→12
Stun 1sec→0.6
Easy Prey
Hitbox Slightly reduced
DMG 20→16
Chef Mom’s Spaghetti
Enabled movement on windup frames
You’re Cooked
Reduced active frames to be more accurate to animation
Doctor Reflex Check
Bigger hit box
Enabled Movement on windup
Samurai Water Wheel
Endlag increased by 4 frames
Disabled hitbox on last 4 frames
Slash
Added 4 frames endlag
Disabled Hitbox sooner so total 9 frames endlag
Duck Quack
Quack 1 and 2 Hitboxes are bigger
Duck Duck Goose
Projectile speed 8→9
Frog Wizard Levitation Flotation
Reduced endlag by 10 frames
Fireball
Projectile is a little faster 6→7
Fastfood Worker Supersize it
Dmg 20→12
Windup frame added (7 frames)
No free refills
Larger hit box by like ~10%
Diver Fish Slap
Knockback 5.5x5.5→6x6
Dropping Anchor
Already had movement enabled for most of move but it is now fully enabled
Fishman Check out my muscles
Enabled rehit (dunno if this will change anything)
Snap out of it
DMG 34→44
Knockback 8x4→9x4
Windup shortend by 5 frames
Pirate Arr me matey
Tried to allow for movement between swings and during windup
Hand over your booty
Up jump reduced from 10 →4
Alien Activating wormhole
Changed Bread spawn to above
(acts more like an up attack now)
I come in peace
Bigger hit box
Are your photos printed
Stun Time 0.6sec→0.8sec
Magical Girl Starlight Blast
Hitbox reduced a bit
Hitbox active for shorter time
Glitter Wand Smash
Knockback 2x8 → 4x7
Lunar Ascension
Enable movement half way through move
Charm Lash
Upwards force 3→5
Magical at your service
DMG 4→8
Gorilla Spirit of Gorilla
Added attack to move (not really effective but it’s there)
Bug Pogo Bounce
Windup frames have enabled movement
Cop Get Down
Stun 0.4 →0.6
Stop resisting
DMG 7→9
Knockback 0.5x5→2x5
Business Man Stocks Up
Move is overall faster
Market Crash
Move is overall faster
Pleasure Doing Business
Lasts longer by 10 frames
I want to thank Jam and Chop Chop from our discord for suggesting most of these ːsteamhappyː
Source
Changelog.gg summarizes and formats this update. How we read updates.
