Repeated intro
Hey guys this update is kinda a small one mainly because we want to get something out around once a week. For this weeks update we finally have a new stage! This stage is pretty unique you can spawn in different locations and the center platform occasionally gets submerged in lava.
What changed
1 fix2 additions0 changes0 removals
addedHey guys this update is kinda a small one mainly because we want to get something out around once a week. For this weeks update we finally have a new stage! This stage is pretty unique you can spawn in different locations and the center platform occasionally gets submerged in lava.
fixedAs a side note for bug fixes I believe I might have fixed some of the issues some people were having with public lobbies there are definitely still more improvements to be made but I've increased the buffer time to connect and tested it using a vpn to emulate high ping. I've also added a ping counter in game. These changes are kinda just a half way check point of where I'm at with the lobby bugfixes so I'll hopefully be able to push a quick patch with more fixes sometime this weekend. If you run into any issues be sure to let me know and I'll get to them as soon as I can. We've been pretty busy dealing with setting up a proper business but we're almost done the process so we'll have more time to work on the game soonːsteamboredː.
addedbuffer fix for lobby joining
Smack Talk changes
addedHey guys this update is kinda a small one mainly because we want to get something out around once a week. For this weeks update we finally have a new stage! This stage is pretty unique you can spawn in different locations and the center platform occasionally gets submerged in lava.
fixedAs a side note for bug fixes I believe I might have fixed some of the issues some people were having with public lobbies there are definitely still more improvements to be made but I've increased the buffer time to connect and tested it using a vpn to emulate high ping. I've also added a ping counter in game. These changes are kinda just a half way check point of where I'm at with the lobby bugfixes so I'll hopefully be able to push a quick patch with more fixes sometime this weekend. If you run into any issues be sure to let me know and I'll get to them as soon as I can. We've been pretty busy dealing with setting up a proper business but we're almost done the process so we'll have more time to work on the game soonːsteamboredː.
addedbuffer fix for lobby joining
As a side note for bug fixes I believe I might have fixed some of the issues some people were having with public lobbies there are definitely still more improvements to be made but I've increased the buffer time to connect and tested it using a vpn to emulate high ping. I've also added a ping counter in game. These changes are kinda just a half way check point of where I'm at with the lobby bugfixes so I'll hopefully be able to push a quick patch with more fixes sometime this weekend. If you run into any issues be sure to let me know and I'll get to them as soon as I can. We've been pretty busy dealing with setting up a proper business but we're almost done the process so we'll have more time to work on the game soonːsteamboredː.
Changes:
-ping counter
-buffer fix for lobby joining
-magical girl ult can't be interupted
-duck was nerfed a bit (somebody forgot to write down the specific value changes ːsteamfacepalmː)