Full notes
Full Slybots: Frantic Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! New build is up: B06, codenamed "Lone Wolf"! The biggest single addition to the game this week is the Challenge mode. It is a mode that's composed of a string of challenging scenarios, mostly single-player, that have a difficulty that ramps up from "trivial" to "impossible". The first ones are basically a big tutorial: they teach you the controls and the basics of the game. In the current update, you'll find only a few challenges though, but don't worry: the biggest part of making that game mode was setting up the whole structure (which is what we just did), while more and more challenges will be coming fast in the following days and weeks. Another cool thing we added are full-screen effects (see image above). They're currently active for every Quality level, but we'll give you a way to disable them in case they slow your computer down too much. For the complete list of changes and new features, here it is: New:
What changed
- Events
- Gameplay
- Performance
- Fixes
Slybots: Frantic Zone changes
Single-player Challenges (https://trello.com/c/kJngfDty/53-single-player-challenges)
Added fullscreen effects: SMAA anti-aliasing, bloom effect (https://trello.com/c/6UC29Vn8/104-full-screen-post-processing-effects)
Challenges music track (https://trello.com/c/JgU8vpSU/57-challenges-track)
Changes:
Greatly improved rendering (very technical :D)
Small changes to how sword/gun control is handled (https://trello.com/c/Ov7uzX3l/97-swipe-sword-while-shooting)
The usual 1000 bugs fixed (see here: https://trello.com/b/fo6bDn4z/fatal-error-bug-tracking)
As usual, keep following the Trello board to see the latest features "as they're made", and post your opinions here in the forums!
Source
Changelog.gg summarizes and formats this update. How we read updates.
