Full notes
Full Slybots: Frantic Zone update
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Repeated intro
Hey everyone! Just a bit more than a week after launch, here we are with a lot of new content! This update here is not just the average bunch of bug fixes for sure. New maps, a new leaderboard, and streamlined user experience in the menus, hints for new players... for instance - only by launching the game - you'll see the completely overhauled menus: And now for the big list of changes! New:
What changed
- Maps
- Gameplay
- UI and audio
- Balance
- Fixes
Slybots: Frantic Zone changes
New "Riverside" Endless map with its own leaderboard (https://trello.com/c/pfq0fiEA/140-riverside)
New "Archipelagus" 2v2 Deathmatch map (https://trello.com/c/Jvf6px4S/144-archipelagus)
New "Mimelab" Solo Deathmatch map (https://trello.com/c/7NqRL2d3/143-mimelab)
Added 5 Steam Trading Cards (https://trello.com/c/lHedRNR3/34-steam-trading-cards)
Completely revised main menu (https://trello.com/c/cphSe2OE/126-title-and-quick-match-menus-overhaul)
Changes:
Some changes in the Great Escape stage layout
New panel that tell who's winning in a Multiplayer match (https://trello.com/c/QlvvALoI/138-winning-ui-during-multiplayer-matches)
If you stay in the Teleport for a long time, the game gives you a hint on how to come out (https://trello.com/c/MC8YMLgd/139-insert-a-notice-for-players-who-stay-in-the-teleport-for-too-long)
Fixed an ugly bug that made bots not move in DeathMatch stages (found by IndigoReviews on YouTube)
Fixed the fact that the time label covered the playable area in Moon stages (https://trello.com/c/olLsiUxY/80-time-label-overlaps-playable-space)
Fixed compacted Chromos having no damage feedback (https://trello.com/c/koL0mJ1p/83-compacted-chromos-have-no-damage-feedback)
Bots now don't head towards invisible players in Deathmatch (https://trello.com/c/iRd3w7J4/79-bots-head-towards-invisible-players-in-deathmatch)
Players can now exit tutorial anytime (https://trello.com/c/AtLFALJF/12-players-can-t-exit-the-tutorial-once-it-starts)
Time label now doesn't overlap playable space anymore (https://trello.com/c/olLsiUxY/80-time-label-overlaps-playable-space)
Removed Time counter from Challenges that don't require it (https://trello.com/c/eqj93I3a/66-time-counter-in-challenges-that-don-t-require-it)
All stage names are now translated!
In Endless mode, if you're not in the top 6 the position shows "..." and not "1000" as before
Changed the order of the stages a bit
Updated stage layouts in the level selection
Updated the Transport System explanation screen (finally!) (https://trello.com/c/1P3nM78i/145-update-the-transport-system-hint-with-the-latest-graphics)
Added translators' names, and fixed the logo in the Credits (https://trello.com/c/waDcurNY/96-credits-menu-featuring-translators)
Moved around some Local Multi options (extra settings are now ALL in the Extra settings submenu), for a better menu experience
Stay tuned for the next BIG update, coming in February. Hint: it contains something you are all requesting A LOT... can you guess? ;-) Until next time! - Team ERROR
Source
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