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Steam News26 July 20241y ago

"Death is a Debt" - the next chapter of Slumberer's Universe

Chapter 3 and what’s next Another year has passed, another teaser has come Just like last year, here’s a teaser for the next chapter! More to talk It’s been a year of radio silence.

In this update6

Full notes

Full Slumberer's Universe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedUpdated stuff!Besides having a new chapter done, there’s been a lot of polishing to other parts during this year! Take a look of some of the updated stuff here:
changedUpdated stuff!Updated menu:
addedUpdated stuff!A new dodge mechanic:
fixedWhat’s nextI’ve learned a lesson from the demo, and that is not to rush the release. I was unhappy with the initial release of the demo. I fixed most of the annoyances with the update 1.5, but I don’t want to do that again. This time, I want to deliver a complete product that doesn’t need updates. Oh, but don’t take that the wrong way. Updates will absolutely come whenever necessary. I just mean that I want to make sure there is no big need for updates by making the game good enough on release.
changedWhat’s nextSo, the development will continue on forward! I want to make more progress updates in the future, but we'll have to see if it'll work out. There will be announcements for the important stuff for sure. The focus has been on developing the game for the past year, and I haven't had enough motivation to write continuous updates about the progress.
addedThe demo(EDIT:) Uhh, Steam actually just published some new features for demos. Well, I might change something in the demo in the future. No promises though!

Slumberer's Universe changes

addedBesides having a new chapter done, there’s been a lot of polishing to other parts during this year! Take a look of some of the updated stuff here:
changedUpdated menu:
addedA new dodge mechanic:
fixedI’ve learned a lesson from the demo, and that is not to rush the release. I was unhappy with the initial release of the demo. I fixed most of the annoyances with the update 1.5, but I don’t want to do that again. This time, I want to deliver a complete product that doesn’t need updates. Oh, but don’t take that the wrong way. Updates will absolutely come whenever necessary. I just mean that I want to make sure there is no big need for updates by making the game good enough on release.
changedSo, the development will continue on forward! I want to make more progress updates in the future, but we'll have to see if it'll work out. There will be announcements for the important stuff for sure. The focus has been on developing the game for the past year, and I haven't had enough motivation to write continuous updates about the progress.

Chapter 3 and what’s next

Another year has passed, another teaser has come

Just like last year, here’s a teaser for the next chapter!

More to talk

It’s been a year of radio silence. The game, however, is far from abandoned. The rest of the chapters are coming up nicely, and the plan for the rest of stuff has pretty much been finalized!

Updated stuff!

Besides having a new chapter done, there’s been a lot of polishing to other parts during this year! Take a look of some of the updated stuff here:

Updated menu:

Pixel talking animation:

An “Ultimate attack!”:

A new dodge mechanic:

What’s next

The game will feature a total of four chapters plus prologue and a short epilogue. That means there’s only one chapter remaining! However, the game still needs a lot of polishing. Even though the main story might be finished earlier, the game will be released at a later date. The date hasn’t been set in stone yet, but will be in the second half of 2025, depending on the time it takes to create the last chapter.

I’ve learned a lesson from the demo, and that is not to rush the release. I was unhappy with the initial release of the demo. I fixed most of the annoyances with the update 1.5, but I don’t want to do that again. This time, I want to deliver a complete product that doesn’t need updates. Oh, but don’t take that the wrong way. Updates will absolutely come whenever necessary. I just mean that I want to make sure there is no big need for updates by making the game good enough on release.

So, the development will continue on forward! I want to make more progress updates in the future, but we'll have to see if it'll work out. There will be announcements for the important stuff for sure. The focus has been on developing the game for the past year, and I haven't had enough motivation to write continuous updates about the progress.

The demo

The demo is complete, as far as I am concerned. It represents the full game well enough, even though there will be some changes to the first two chapters in the full game.

(EDIT:) Uhh, Steam actually just published some new features for demos. Well, I might change something in the demo in the future. No promises though!

As for the JP translation, I’m taking my word back about that. There’s been some trouble with the translator, so I can’t say anything if it is coming or not. Might come out one day, or might not. We’ll see. I’ll publish another announcement if I hear something about it in the future. Better not get any hopes up though.

Anyway, that’s pretty much it. Only one chapter left! See you next year for the final teaser. Oh, and in about 1,5 years on the release!

Hey Ralph, can I lend your main theme? I promise I’ll make it sound different so that the teacher won’t notice it! - Alph

Source

Steam News / 26 July 2024

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