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Steam News3 August 202613d ago

First big balance update NOW LIVE!

The demo and playtest builds have been updated! The playtest has been live almost a full week and I'm overwhelmed (in both a good and bad way) by the amount and quality of feedback I'm receiving.

Full notes

Full Slumber Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes10 additions41 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Workshop
  • Maps
  • UI and audio
changedThe demo and playtest builds have been updated!
addedAdded new Neutral Memory: Garage Sale: this Memory grants 3 Gold when an Ability spends the last of a Resource.
addedAdded new Bedroom decoration: Buffoli Stuffie.
addedAdded new Bedroom decoration: Fuzzy Rubber Stringy Thing.
addedAdded new Bedroom decoration: Guitar.
addedAdded new Bedroom decoration: Inflatable Chair.
Sk8er Card, Board: trigger range1-31-5trigger range3-61-6trigger range decreased, nerftrigger range changed from 3-6 to 1-6, Resource reward23trigger range changed from 3-6 to 1-6, Resource reward increased, bufftrigger range changed from only61-6trigger range changed from only decreased, nerf

Slumber Realm changes

changedThe demo and playtest builds have been updated!
addedAdded new Neutral Memory: Garage Sale: this Memory grants 3 Gold when an Ability spends the last of a Resource.
addedAdded new Bedroom decoration: Buffoli Stuffie.
addedAdded new Bedroom decoration: Fuzzy Rubber Stringy Thing.
addedAdded new Bedroom decoration: Guitar.

The demo and playtest builds have been updated!

The playtest has been live almost a full week and I'm overwhelmed (in both a good and bad way) by the amount and quality of feedback I'm receiving. A game like Slumber Realm lives or dies based on the efforts of playtesters. THANK YOU ALL!

Here is the change log.

0.8.7 (8-3-26)

  • Added new Neutral Memory: Garage Sale: this Memory grants 3 Gold when an Ability spends the last of a Resource.

  • Added new Bedroom decoration: Buffoli Stuffie.

  • Added new Bedroom decoration: Fuzzy Rubber Stringy Thing.

  • Added new Bedroom decoration: Guitar.

  • Added new Bedroom decoration: Inflatable Chair.

  • Added a new secret Bedroom decoration for a special achievement.

  • Added a new secret Bedroom decoration for curious explorers.

  • Sk8er Card, Boardtrigger range increased from 1-3 to 1-5.
  • Neutral Card, First Aid Kit: replaced Frisbee Wall in the Training Run opening Card selection.

  • Tactical Card, Pawnrenamed from Kitten; trigger range changed from 3-6 to 1-6, Resource reward increased from 2 to 3, and its damage effects were replaced with evolving into Queen on a 6.
  • Tactical Card, Queenrenamed from Cat; trigger range changed from only 6 to 1-6.
  • Neutral Card, MetronomeDay Damage and Night Defense reduced from 3 to 2.
  • Tinker Card, Busted Sling Shotevolution requirement changed from rolling a 6 to having 2 or more Forged.
  • Tinker Card, Fixed Sling ShotDamage increased from 12 to 20.
  • Tinker Card, Setuprenamed from Hot Glue Gun; Night trigger changed from 3-4 to 2-3, and its effect changed from granting CD Case Armor to granting Punch-line and 1 Power to adjacent Cards.
  • Tinker Card, Punch-linerenamed from CD Case Armor; Uses increased from 2 to 3, and its 1-Use effect changed from granting 1 Defense per Use to dealing 20 Damage.
  • Tinker Card, Art Projecttrigger range increased from 1-2 to 1-4.
  • Tinker Card, D Batterychanged from any-die 1-2 with 2 Resources to Day 1-6 with 3 Resources.
  • Tinker Card, Empty Soda CansDefense increased from 0 to 2, and Resource reward increased from 1 to 2.
  • Tinker Card, Frisbee WallDefense per Forged increased from 1 to 2.
  • Tinker Card, Hammertrigger range increased from 1-3 to 1-4.
  • Tinker Card, Hand Drillchanged from Day 1-3, 2 Damage, and 2 Resources to Night 1-3, 5 Damage, and 1 Resource.
  • Tinker Card, Jumper CablesDamage per Forged increased from 1 to 3.
  • Tinker Card, PliersDamage increased from 1 to 3, and Resource reward increased from 1 to 2.
  • Tinker Card, Soldering Ironchanged from Day 3-4 to Night 2-4.
  • Tinker Snack, Bullseye Bitescost reduced from 9 Gold to 5 Gold.
  • Tinker Snack, Caffeinated Jerkycost reduced from 8 Gold to 4 Gold.
  • Tinker Snack, Sandwichcost reduced from 8 Gold to 4 Gold, and Uses granted to all Cards increased from 1 to 2.
  • Tinker Card, Cardboard ArmorResource reward increased from 1 to 2.
  • Tinker Card, Deadly SwordDamage increased from 3 to 5, and Forged follow-up Damage increased from 6 to 10.
  • Tinker Card, Dreamcatcherchanged from a Night-only Card with no Resource reward to an any-die Card with 2 Resources, and is unlocked from the start.
  • Tinker Card, LevelerNight trigger range increased from 1-3 to 1-4, and Resource reward increased from 1 to 2.
  • Tinker Card, LunchDay trigger range changed from 4-6 to 1-3.
  • Tinker Card, Metal LunchboxDay trigger range changed from 4-6 to 1-3.
  • Tinker Card, Silly Stringtrigger range increased from 1-2 to 1-3, and it is locked from the start.
  • Tinker Card, Slap BraceletsDamage and Defense increased from 3 to 5, while Resource reward decreased from 3 to 2.
  • Tinker Card, Trash LidsNight trigger range increased from 1-2 to 1-3.
  • Tinker Card, Tree BranchDamage increased from 1 to 3.
  • Tinker Memory, Chain Lettercost reduced from 18 Gold to 15 Gold.
  • Tinker Memory, Sugar Rush Precisioncost reduced from 16 Gold to 12 Gold.
  • Tinker Memory, Swiss Navy Bladecost reduced from 18 Gold to 14 Gold.
  • Tinker Memory, What's That Racket?cost reduced from 10 Gold to 8 Gold.
  • Reduced standard enemy Health by about 25 percent while keeping Training Run enemy Health unchanged.

  • Improved first drafts so they are more likely to offer the Resource type missing from your Aspect pair.

  • Fixed a soft lock caused by opening the map during a battle introduction.

  • Changed the Settings exit button to return you to the Bedroom instead of the main menu, with a warning about lost run progress.

  • Kept special learning Card tooltips available through the first two Dreams.

  • Added an animation to the Card Resource area when its Training Run tutorial first appears.

  • Changed the Librarian appearance requirement from 5 completed runs to 10, and its shush delay from 9 seconds to 20 seconds.

  • Made unowned Bedroom decorations much more likely to appear on the Corkboard than decorations you already own.

  • Fixed the Allowance sequence appearing over the Journal.

  • Improved inactive Card visibility while hovering over them in battle.

  • Added a subtle warning animation when a limited-use Card has 1 Use remaining.

  • Added an introduction animation for enemy Abilities and improved their text readability.

  • Updated battle-victory music.

Source

Steam News / 3 August 2026

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