Full notes
Full Sludgineers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
Sludgineers changes
📢 With the conclusion of Steam Next Fest and the success of Frosty Games Fest and Summer Game Fest we wanted to give a massive thank you to everyone who has wishlisted, followed, played, reviewed, provided feedback, shared, streamed and made video content of Sludgineers! 🫧🧹
We also want to thank Frosty Games Fest and it's sponsors, for the wonderful cool event! 🍦 Along with our partners Gamersky for the additional support and marketing assistance. ❤️
Over the last month we've managed to reach over 26,000 wishlists! 📈 Which is very humbling and super amazing for our small indie team from New Zealand!
👷 We're hard at work on the full game development, making good progress adding new levels, new resources, tools, upgrades, power ups, quests and a ton more cool new mechanics and content. In addition, James from Funk Games, is helping out to ensure we hit our deadlines and the game has the level of polish we strive for.
Thank you again - and if you haven't played the demo yet, don't worry, it will still be available up until closer to the full game release - which is August 25th PT 📅
Thank you from the dev team,
Andy, Aaron & James ❤️
Source
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