Full notes
Full Sludgineers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Balance
- Gameplay
Sludgineers changes
📢 We're pleased to announce Sludgineers is taking part in Steam Next Fest! 🚂
Kicking off Monday 15th June @ 10am PT! - check out the latest Sludgineers steam demo, wishlist, leave a review, post feedback and share the game with your friends! We would really appreciate it! ❤️
👷 If you played the original demo, here's a small sample of what's included in the update;
A whole range of gamepad controller improvements to tool use, map and upgrade tree navigation.
Multiple bug fixes for cursor, control, music and sfx issues.
Multiple improvements to interface, presentation and gameplay tweaks.
Balance improvements to overall progression, difficulty, upgrades and economy.
Cool new stuff like the Magnet power up and Multi-barrel load upgrades with new Quests!
Sludgineers Demo See you during Next Fest!
Andy & Aaron
Source
Changelog.gg summarizes and formats this update. How we read updates.
