Update history
Latest Slot & Dungeons updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Slot & Dungeons
ver0.6.2 - Update
Balance Adjustments For the Gambler’s item symbols “Green Skull” and “Golden Holy Grail,” the maximum success rate has been capped at 90%. Improvements Improved symbol selection controls in the inventory screen when usi…
Patch notes7 changesFixBalance - Slot & Dungeons
ver0.6.1 - Update
Big Fixes Fixed an issue where purchasing the item symbol “Reroll Vending Machine” from the shop was treated as buying 1 reroll instead of obtaining the symbol. Fixed an issue in Difficulties 5–7 where enemies placed in…
Store5 changesFixBalance - Slot & Dungeons
ver0.6.0 - Major Update
Major Update This update introduces the new Pyramid Stage! We’ve also added new Permanent Upgrades that allow you to start your run with Bell, BAR, or Seven already in your initial inventory. We hope you enjoy the new c…
Patch notes18 changesFixMaps - Slot & Dungeons
ver0.5.16 - Update
Improvements The relic “Golden Fork” has been removed from the possible relics obtainable from the item symbol “Relic Vending Machine.” Previously, the achievements “Defeat 10 types of Elites” and “Defeat 10 types of Bo…
Patch notes2 changesGameplayMaps - Slot & Dungeons
ver0.5.15 - Update
Improvements Added an option in the settings menu to choose whether the direction-change key is ALT or SHIFT. Added a new ability to the enemy symbol “Worm”: “When summoned: STR UP.”
Patch notes2 changesUI/audioGameplay - Slot & Dungeons
ver0.5.14 - Update
Bug Fix Fixed an issue where certain achievements (such as “Achieve 100+ Combo”) could fail to unlock due to an error. These achievements can now be unlocked again if the conditions are met after restarting the game.
Patch notes1 changeFix - Slot & Dungeons
ver0.5.13 - Update
Bug Fixes Reduced an issue where, after using keyboard shortcut operations with the SHIFT key, the game would treat SHIFT as permanently held, causing the player to only be able to change direction temporarily. Along wi…
Patch notes2 changesGameplayMaps - Slot & Dungeons
ver0.5.12 - Update
Bug Fixes Fixed an issue where the spell “Frost Nova” was showing information for “Charm” instead of “Freeze” in its detailed description. Improvements The game will now remember the last selected character and stage. W…
Patch notes2 changesFixGameplay - Slot & Dungeons
ver0.5.11 - Update
Bug Fixes Fixed an issue where symbols and relics purchased in the shop were not being registered in the encyclopedia. Improvements Added a button on the title screen that allows players to view all tutorials.
Store2 changesFixUI/audio - Slot & Dungeons
ver0.5.10 - Update
Bug Fixes Fixed an issue on the result screen where, if the player owned a large number of symbols, hovering the mouse would display information for symbols that were outside the visible scroll area. Improvements On the…
Patch notes4 changesFixMaps - Slot & Dungeons
ver0.5.9 - Update
Bug Fixes Fixed an issue where the enemy symbol “Copy Ninja” did not display the action counter correctly when copying enemies that have remaining-action counts, such as “Knight Statue” or “Uncle Slime.” Fixed an issue…
Patch notes8 changes4 numericFix - Slot & Dungeons
ver0.5.8 - Update
Bug Fixes Fixed an issue where slot machine items would sometimes not spawn on tiles where an enemy had just been defeated. Fixed an issue where Difficulty 1 of the Pyramid stage was playable in its placeholder state. I…
Patch notes3 changesFixGameplay - Slot & Dungeons
ver0.5.7 - Update
Bug Fix Fixed an issue where the skill range indicator would remain displayed if the cursor was hovering over a skill while moving the character. Improvement Stage first-clear rewards that have already been obtained by…
Patch notes2 changesFixMaps - Slot & Dungeons
ver0.5.6 - Update
Bug Fixes Fixed an issue where the effects of the relics “Dream Catcher” and “Super Clock” were disabled when resuming from suspended data. Improvements Enemies will now reveal their true form when only “Mimic,” “Rice B…
Patch notes2 changesFixGameplay

