In this update4
Full notes
Full Slot & Dungeons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Fixes
Slot & Dungeons changes
Major Update
This update introduces the new Pyramid Stage!
We’ve also added new Permanent Upgrades that allow you to start your run with Bell, BAR, or Seven already in your initial inventory.
We hope you enjoy the new content!
Additions
Pyramid Stage
Permanent Upgrade Options
Add Bell to starting inventory
Add BAR to starting inventory
Add Seven to starting inventory
- Item Symbol1 new type
- Enemy Symbols20 new types
- Relics2 new
Changed BGM for several stages
3 new achievements related to the Pyramid Stage
Balance Adjustments
Increased Warrior’s base HP by 5
Increased Mage’s base INT by 1
Increased the damage of the Mage skill “Little Flower”
Strengthened the stats of the enemy “Guardian Golem”
Increased the number of curses inflicted by the enemy “Cursed King”
Added new enemy symbols that can appear together with “Hanzo”
Bug Fixes
Fixed an issue where opening the menu during relic or symbol selection caused left/right inputs to control the selection instead of the menu.
Fixed an issue where the enemy “Worm” could be summoned even while frozen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
