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- Sloppy Forgeries
New Trailer ✨
Catching up a bit here... for those who didn't see it, check out the new trailer revealed at the Six One Indie Showcase! Check out collections, modifiers, archives, replays...!!!
Announcement1 changeGameplay - Sloppy Forgeries
Sloppy Forgeries Wins Video Game Chronicle Award at BitSummit!
Sloppy Forgeries recently traveled to Kyoto, Japan to exhibit the latest version of the game to press and attendees at BitSummit. It was an incredible event... a great combination of business opportunities, fun, and lit…
Event1 change - Sloppy Forgeries
Settings, Shortcuts, New Paintings!
The past few weeks have been a lot of bug fixes, getting the settings working, and small QOL changes. Added a toggleable semi-transparent overlay upon painting completion to help compare forgeries to masterpieces. Gradi…
Patch notes2 changesGameplay - Sloppy Forgeries
Collections and 10 New Paintings!
For the past few weeks, I've been focused on creating content for the game. One of the biggest changes has been reworking the masterpiece selection screen to incorporate collections. It was a significant redesign. Playe…
Patch notes3 changesGameplayPerformance - Sloppy Forgeries
Refactoring, New Paintings, and Replays
Over the past few weeks, I have been working on several things. Unfortunately, many of them are invisible: I refactored the entire codebase in preparation for creating online multiplayer. I set up a server solution for…
Patch notes3 changesServerGameplay - Sloppy Forgeries
New Paintings and Painting History
There have been quite a few updates in the past few weeks. First up, several small QOL things like: better shadows everywhere, a blank canvas texture, additional painting descriptions, and scroll wheel functionality on…
Patch notes1 changeUI/audio - Sloppy Forgeries
New Painting Selection Screen
This is my first Steam release, which means I'm learning things as I go, like the importance of updates! Thanks for bearing with me here. 😬 I've been working on the game all summer, so wrapping all that up in one post…
Event3 changesGameplay






