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Steam News5 May 20242y ago

Last fixes before ZLAN! (Updated 2)

ZLAN is quickly approaching! And I tried to fix all the issues you've been having! So here is the (hopefully) last patch before the event! Update v0.6.4.

Full notes

Full Slopecrashers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Events
  • Server
  • Fixes
  • Performance
changedZLAN is quickly approaching! And I tried to fix all the issues you've been having! So here is the (hopefully) last patch before the event!
fixedUpdate v0.6.4.7 - fixed an issue where lag (game lag not network lag like when moving the window or alt+tabbing) affected the race timer -> this could cause the player's timers to run out of sync.
fixedUpdate v0.6.4.6 - fixed private lobbies being reset to public after a match is over - fixed logging on clients - fixed an issue that could cause the name on the spectator to not show up at the start of the match - item start sync improved when you start shooting an item so it doesnt look like it starts behind you as much anymore (on clients) - fixed a camera stutter issue on spectator when player did a 180
addedv0.6.4.5 - Item fixes: (It should not be possible anymore for the snowman to hit yourself) - also the items are not having these visual glitches anymore on clients (there is still a bit of sync starting jitter going on when shooting but afterwards it looks much better now) - the snowman (that is standing arround) cannot hit clients two times anymore - state of snowman and rock properly synced now - items have proper visual hit effects on clients now (explosions etc..) - bees properly synced between machines - Finishing at same time in a race should now correctly show both players having the same rank - plus no server bias anymore - best lap time now showing up correctly - spectator now has character sound - spectator stunt properly replicated - show end result on spectator - spectator ranking shows up when late joining - spectator waiting for lift to finish before attaching itself to character again
fixedv0.6.4 - made the snowmanslope gliding shortcut towards the end visually more appealing (it feels like a shortcut now and not like a OOB area) - made the shortcut in snowy mountain around the fences less of a "try to remember where death barriers are" but instead make fences bigger so it is more clear where the barriers are. - neon city scenic route: construction shortcut made more visually stand out so it looks like an intended shortcut now - neon city construction: construction shortcut made visually better so it looks like an intended shortcut. - looking back in the lift doesn't restart the match anymore in offline mode when playing alone... - item alarm is reset once the player controller loses its character - fixed a lot of lods with fences - ready go sound now in effects category so you can mute music and still have that sound - removed possibility to start a stunt while getting ballooned - snowy mountain river sticking through the floor fixed - fix tunnel lod - fix landscape lod issues when boosting or splitscreen - made fence between gates a different color so it is more distinguishable from the gates - sync cars / lifts / helicopters to the "START" of the match to avoid a random unfair advantage in online or time attack etc... - fixed an execution order inconsistency when jumping and boosting - added the possibility to disable items in time attack (current mode will also be shown on end screen) - fixed camera for spectator when entering a teleporter - fixed an issue where a UI element could pop up on the spectator which wouldnt go away after - snowmen shouldnt hit you anymore if you shoot them backwards - train is now a snowboard-able surface - neon city sidewalk collision issue fixed - added red / blue explanation to guides - added super trick explanation to guides - changing helper tools in a race in online mode should now get carried over back to the lobby - added scenic route to progress view - fixed campaign progress - fixed a bug, that could cause the host to start the match, even though a player wasn't loaded yet, but a spectator took its place... Which resulted in the one player not being able to play. - fixed a bug in which reopening a lobby could result in the game not registering the amount of players in the lobby correctly - full lobbies now showing up in server browser - spectator UI refreshes now when you switch character - updated splash screens
fixedv0.6.3 - fixing respawn at goal after going through lift - fixed an issue where the game is getting confused when shortcutting too much on snowy mountain and neon city and shows "WRONG WAY" - entering a shortcut while crashing doesnt automatically make you enter the shortcut anymore - fixed speed lines and camera speed effects not working online sometimes - start camera wrong direction fixed - fixed blue / red item box inconsistency when all of the items are disabled - fixed an issue where the camera was closeup when standing online on some machines - look back when entering lift has weird camera behaviour fixed - spectator left right inconsistency fixed - players need to wait for bot to finish race when player leaves and gets turned into bot fixed - respawn skip in neon city removed - spectator gets wrongly assigned to a player in full lobbys fixed - player join crashes game on host fixed - players dont get kicked anymore if they spam (A) at the end of a race in online mode

Slopecrashers changes

changedZLAN is quickly approaching! And I tried to fix all the issues you've been having! So here is the (hopefully) last patch before the event!
fixedUpdate v0.6.4.7 - fixed an issue where lag (game lag not network lag like when moving the window or alt+tabbing) affected the race timer -> this could cause the player's timers to run out of sync.
fixedUpdate v0.6.4.6 - fixed private lobbies being reset to public after a match is over - fixed logging on clients - fixed an issue that could cause the name on the spectator to not show up at the start of the match - item start sync improved when you start shooting an item so it doesnt look like it starts behind you as much anymore (on clients) - fixed a camera stutter issue on spectator when player did a 180
addedv0.6.4.5 - Item fixes: (It should not be possible anymore for the snowman to hit yourself) - also the items are not having these visual glitches anymore on clients (there is still a bit of sync starting jitter going on when shooting but afterwards it looks much better now) - the snowman (that is standing arround) cannot hit clients two times anymore - state of snowman and rock properly synced now - items have proper visual hit effects on clients now (explosions etc..) - bees properly synced between machines - Finishing at same time in a race should now correctly show both players having the same rank - plus no server bias anymore - best lap time now showing up correctly - spectator now has character sound - spectator stunt properly replicated - show end result on spectator - spectator ranking shows up when late joining - spectator waiting for lift to finish before attaching itself to character again
fixedv0.6.4 - made the snowmanslope gliding shortcut towards the end visually more appealing (it feels like a shortcut now and not like a OOB area) - made the shortcut in snowy mountain around the fences less of a "try to remember where death barriers are" but instead make fences bigger so it is more clear where the barriers are. - neon city scenic route: construction shortcut made more visually stand out so it looks like an intended shortcut now - neon city construction: construction shortcut made visually better so it looks like an intended shortcut. - looking back in the lift doesn't restart the match anymore in offline mode when playing alone... - item alarm is reset once the player controller loses its character - fixed a lot of lods with fences - ready go sound now in effects category so you can mute music and still have that sound - removed possibility to start a stunt while getting ballooned - snowy mountain river sticking through the floor fixed - fix tunnel lod - fix landscape lod issues when boosting or splitscreen - made fence between gates a different color so it is more distinguishable from the gates - sync cars / lifts / helicopters to the "START" of the match to avoid a random unfair advantage in online or time attack etc... - fixed an execution order inconsistency when jumping and boosting - added the possibility to disable items in time attack (current mode will also be shown on end screen) - fixed camera for spectator when entering a teleporter - fixed an issue where a UI element could pop up on the spectator which wouldnt go away after - snowmen shouldnt hit you anymore if you shoot them backwards - train is now a snowboard-able surface - neon city sidewalk collision issue fixed - added red / blue explanation to guides - added super trick explanation to guides - changing helper tools in a race in online mode should now get carried over back to the lobby - added scenic route to progress view - fixed campaign progress - fixed a bug, that could cause the host to start the match, even though a player wasn't loaded yet, but a spectator took its place... Which resulted in the one player not being able to play. - fixed a bug in which reopening a lobby could result in the game not registering the amount of players in the lobby correctly - full lobbies now showing up in server browser - spectator UI refreshes now when you switch character - updated splash screens

ZLAN is quickly approaching! And I tried to fix all the issues you've been having! So here is the (hopefully) last patch before the event!

Update v0.6.4.7 - fixed an issue where lag (game lag not network lag like when moving the window or alt+tabbing) affected the race timer -> this could cause the player's timers to run out of sync.

Update v0.6.4.6 - fixed private lobbies being reset to public after a match is over - fixed logging on clients - fixed an issue that could cause the name on the spectator to not show up at the start of the match - item start sync improved when you start shooting an item so it doesnt look like it starts behind you as much anymore (on clients) - fixed a camera stutter issue on spectator when player did a 180

v0.6.4.5 - Item fixes: (It should not be possible anymore for the snowman to hit yourself) - also the items are not having these visual glitches anymore on clients (there is still a bit of sync starting jitter going on when shooting but afterwards it looks much better now) - the snowman (that is standing arround) cannot hit clients two times anymore - state of snowman and rock properly synced now - items have proper visual hit effects on clients now (explosions etc..) - bees properly synced between machines - Finishing at same time in a race should now correctly show both players having the same rank - plus no server bias anymore - best lap time now showing up correctly - spectator now has character sound - spectator stunt properly replicated - show end result on spectator - spectator ranking shows up when late joining - spectator waiting for lift to finish before attaching itself to character again

Old Patch notes from this week:

v0.6.4 - made the snowmanslope gliding shortcut towards the end visually more appealing (it feels like a shortcut now and not like a OOB area) - made the shortcut in snowy mountain around the fences less of a "try to remember where death barriers are" but instead make fences bigger so it is more clear where the barriers are. - neon city scenic route: construction shortcut made more visually stand out so it looks like an intended shortcut now - neon city construction: construction shortcut made visually better so it looks like an intended shortcut. - looking back in the lift doesn't restart the match anymore in offline mode when playing alone... - item alarm is reset once the player controller loses its character - fixed a lot of lods with fences - ready go sound now in effects category so you can mute music and still have that sound - removed possibility to start a stunt while getting ballooned - snowy mountain river sticking through the floor fixed - fix tunnel lod - fix landscape lod issues when boosting or splitscreen - made fence between gates a different color so it is more distinguishable from the gates - sync cars / lifts / helicopters to the "START" of the match to avoid a random unfair advantage in online or time attack etc... - fixed an execution order inconsistency when jumping and boosting - added the possibility to disable items in time attack (current mode will also be shown on end screen) - fixed camera for spectator when entering a teleporter - fixed an issue where a UI element could pop up on the spectator which wouldnt go away after - snowmen shouldnt hit you anymore if you shoot them backwards - train is now a snowboard-able surface - neon city sidewalk collision issue fixed - added red / blue explanation to guides - added super trick explanation to guides - changing helper tools in a race in online mode should now get carried over back to the lobby - added scenic route to progress view - fixed campaign progress - fixed a bug, that could cause the host to start the match, even though a player wasn't loaded yet, but a spectator took its place... Which resulted in the one player not being able to play. - fixed a bug in which reopening a lobby could result in the game not registering the amount of players in the lobby correctly - full lobbies now showing up in server browser - spectator UI refreshes now when you switch character - updated splash screens

v0.6.3 - fixing respawn at goal after going through lift - fixed an issue where the game is getting confused when shortcutting too much on snowy mountain and neon city and shows "WRONG WAY" - entering a shortcut while crashing doesnt automatically make you enter the shortcut anymore - fixed speed lines and camera speed effects not working online sometimes - start camera wrong direction fixed - fixed blue / red item box inconsistency when all of the items are disabled - fixed an issue where the camera was closeup when standing online on some machines - look back when entering lift has weird camera behaviour fixed - spectator left right inconsistency fixed - players need to wait for bot to finish race when player leaves and gets turned into bot fixed - respawn skip in neon city removed - spectator gets wrongly assigned to a player in full lobbys fixed - player join crashes game on host fixed - players dont get kicked anymore if they spam (A) at the end of a race in online mode

Source

Steam News / 5 May 2024

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