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Steam News28 February 20251y ago

The Big Online Update is here!

Hey everyone, it is finally here, the first big update for Slopecrashers! This update contains 3 major key points and a lot of smaller fixes, so here are the patchnotes! 1. Slopecrashers is now rocking Unreal Engine 5.

In this update3

Full notes

Full Slopecrashers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

1 fix2 additions4 changes0 removals
  • Performance
  • Store
  • Events
  • UI and audio
changed1. Slopecrashers is now rocking Unreal Engine 5.5!This engine upgrade from 4.27 was done for future proofing the game, making sure we can do stuff like cross platform play and overall performance improvements and bugfixes.
added3. Online RewardsThe game now has online rewards. Progress your online level and unlock rewards until level 100. There are new costumes, board designs, skins, etc. Other players can also see your level in the lobby now so everyone knows how good you are.
changed3. Online RewardsHere are the most cursed unlockables I've ever done for the game:
fixed3. Online RewardsOther patchnotes: - Friends can now be joined via lobby codes - check the friends tab to see the code in online mode - Respawn Bugs fixed on Snowy Mountain Railways and Autumn Forest Meadows - Made Collectibles more visible - Added Respawn Volumes to Autumn Forest - Fixed Grappling Points in Pirate Cove - Fixed Respawn Points in Autumn Forest, Sandlands, Pirate Cove - Reduced item homing - Fixed a board selection bug in splitscreen multiplayer that could crash the game - Added a loading screen to session creation - Fixed typos in tours - Changed some icons - Fixed trees throwing off snow even though they didnt have snow - Matches reward more online XP than before - spectator zoom fixed - online character movement synced correctly again - no more trails under online characters that are in the air - fixed hit indication for clients online - fixed a bug that showed snowboard bindings incorrectly in character select
added3. Online RewardsThere is still a few things I want to patch soon like opponent AI (disabling rubber banding), item balancing, nerfing some tour medals and adding accessibility options plus the next big thing will be the console version. So if you have any other complaings and feedback, let me know. Either here in the forums, in a review or in the discord .
changed3. Online RewardsIf you find any issues with the current update, please let me know so I can fix it -> Now that the big engine swap is done, hotfixes will be easier to do quickly again.

Slopecrashers changes

changedThis engine upgrade from 4.27 was done for future proofing the game, making sure we can do stuff like cross platform play and overall performance improvements and bugfixes.
addedThe game now has online rewards. Progress your online level and unlock rewards until level 100. There are new costumes, board designs, skins, etc. Other players can also see your level in the lobby now so everyone knows how good you are.
changedHere are the most cursed unlockables I've ever done for the game:
fixedOther patchnotes: - Friends can now be joined via lobby codes - check the friends tab to see the code in online mode - Respawn Bugs fixed on Snowy Mountain Railways and Autumn Forest Meadows - Made Collectibles more visible - Added Respawn Volumes to Autumn Forest - Fixed Grappling Points in Pirate Cove - Fixed Respawn Points in Autumn Forest, Sandlands, Pirate Cove - Reduced item homing - Fixed a board selection bug in splitscreen multiplayer that could crash the game - Added a loading screen to session creation - Fixed typos in tours - Changed some icons - Fixed trees throwing off snow even though they didnt have snow - Matches reward more online XP than before - spectator zoom fixed - online character movement synced correctly again - no more trails under online characters that are in the air - fixed hit indication for clients online - fixed a bug that showed snowboard bindings incorrectly in character select
addedThere is still a few things I want to patch soon like opponent AI (disabling rubber banding), item balancing, nerfing some tour medals and adding accessibility options plus the next big thing will be the console version. So if you have any other complaings and feedback, let me know. Either here in the forums, in a review or in the discord .

it is finally here, the first big update for Slopecrashers! This update contains 3 major key points and a lot of smaller fixes, so here are the patchnotes!

1. Slopecrashers is now rocking Unreal Engine 5.5!

This engine upgrade from 4.27 was done for future proofing the game, making sure we can do stuff like cross platform play and overall performance improvements and bugfixes.

2. Coop Lobbies

You are now able to play the tours and grand prix' together in online mode, with progress being saved for every player -> Meaning if 1 player gets medal 1, player 2 gets medal 2, that means in the end everyone will get both medals and it will save in their savegames. Same with grand prix' where stars are saved for all players. Furthermore you can play grand prix in competitive lobbies (8 players), but progress will be saved on a per player basis.

3. Online Rewards

The game now has online rewards. Progress your online level and unlock rewards until level 100. There are new costumes, board designs, skins, etc. Other players can also see your level in the lobby now so everyone knows how good you are.

Here are the most cursed unlockables I've ever done for the game:

Other patchnotes: - Friends can now be joined via lobby codes - check the friends tab to see the code in online mode - Respawn Bugs fixed on Snowy Mountain Railways and Autumn Forest Meadows - Made Collectibles more visible - Added Respawn Volumes to Autumn Forest - Fixed Grappling Points in Pirate Cove - Fixed Respawn Points in Autumn Forest, Sandlands, Pirate Cove - Reduced item homing - Fixed a board selection bug in splitscreen multiplayer that could crash the game - Added a loading screen to session creation - Fixed typos in tours - Changed some icons - Fixed trees throwing off snow even though they didnt have snow - Matches reward more online XP than before - spectator zoom fixed - online character movement synced correctly again - no more trails under online characters that are in the air - fixed hit indication for clients online - fixed a bug that showed snowboard bindings incorrectly in character select

There is still a few things I want to patch soon like opponent AI (disabling rubber banding), item balancing, nerfing some tour medals and adding accessibility options plus the next big thing will be the console version. So if you have any other complaings and feedback, let me know. Either here in the forums, in a review or in the discord .

If you find any issues with the current update, please let me know so I can fix it -> Now that the big engine swap is done, hotfixes will be easier to do quickly again.

See you on the slopes, -peek

Source

Steam News / 28 February 2025

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