Full notes
Full Slizer Battle Management System update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Slizer Battle Management System changes
Terran Partition v2.04
Beam weapon ability fixed activating and deactivating constantly
BO field fixed allowing units inside it to attack outward by adding blind mechanic
Aggressive Move fixed changing target to nearest target
Moveattack and Aggressivemove fixed not using nearest_unit(), so not checking if target was visible or targetable
That's all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
