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Steam News28 March 20263mo ago

Major Bug Fixes

Hey guys! First of all thank you guys for being patient and having mercy on me. There has been some major bugs that needed fixing and are included in this update.

Full notes

Full Slime Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys!

What changed

9 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Store
addedAdded console for game
fixedFixed P for pause not working
fixedFixed Movement Bug
fixedFixed research button position
fixedFixed units button fully upgrade now deactivate cost text
fixedFixed cost not activating after fully purchased and refreshing ui
Base timer for spawning troops46Base timer for spawning troops increased, buff

First of all thank you guys for being patient and having mercy on me.

There has been some major bugs that needed fixing and are included in this update.

The 2 biggest being not being able to move and not being able to play again.

Heres the list of bug fixes for today:

  • Disable tutorial for now

  • Loading screen to credits

  • Added console for game

  • Fixed P for pause not working

  • Fixed Movement Bug

  • Fixed research button position

  • Fixed units button fully upgrade now deactivate cost text

  • Fixed cost not activating after fully purchased and refreshing ui

  • Fixed buttons being active on start

  • Fixed bug where hovering over buttons and then pressing b which hides building. The tool tip would still show. Pressing B now deactivates tool tip.

  • Wood per second is now dynamic with the upgrade

  • Fixed bug that would prevent blacksmith closing when clicking training

  • Fixed not being able to play again

  • Base timer for spawning troops increased 4 to 6 (Increase difficulty and eventually give room for upgrades)

Source

Steam News / 28 March 2026

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