Full notes
Full Slime Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Slime Wars changes
Patch Notes
Fixed an issue where enemy turrets were receiving the same bonuses as player turrets
Training Camp now provides 2× training speed when built
Coins now reset correctly between games
Turrets now require rock to fire
Fixed enemy turrets sometimes failing to upgrade or build properly
Added a Game Time display
Removed unintended troop discount carrying over from previous games
Fixed issue where players always had a money bonus
Stone now resets to 0 after each game
Max resource values now reset correctly when starting a new game
Improved loading text (now larger and black)
Multiplayer has been temporarily disabled
Adjusted unit health, damage, and speed
Unit health, damage, and speed are now displayed
AI can now increase housing capacity over time
If you would like to help give feedback and report bugs please join the Testing Discord for Slime Wars! https://discord.gg/DNUYmFxP
Source
Changelog.gg summarizes and formats this update. How we read updates.
