HomeGamesUpdatesPricingMethodology
Steam News11 October 20241y ago

Version v0.7.3 - The Ominous Update

This update prepares us for Steam's Nextfest! Lots of visual improvements and flare to make a great first impression, so I'll make this brief!

Full notes

Full Slime Voyage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions2 changes2 removals
  • Gameplay
  • Fixes
changedThis update prepares us for Steam's Nextfest! Lots of visual improvements and flare to make a great first impression, so I'll make this brief!
addedNew Intro Cinematic:Before this update, it wasn't quite clear why Slime was doing all these "odd jobs". We aim to implement more of this story into the game, but for now, this new cutscene is a great start.
addedRelevant Changes:Added cinematic Ominous Employer Intro cutscene
addedRelevant Changes:Added Swinging Lights
addedRelevant Changes:Added new billboards
changedTechnical Changes:Upgraded Debug Console

Slime Voyage changes

changedThis update prepares us for Steam's Nextfest! Lots of visual improvements and flare to make a great first impression, so I'll make this brief!
addedBefore this update, it wasn't quite clear why Slime was doing all these "odd jobs". We aim to implement more of this story into the game, but for now, this new cutscene is a great start.
addedAdded cinematic Ominous Employer Intro cutscene
addedAdded Swinging Lights
addedAdded new billboards

This update prepares us for Steam's Nextfest! Lots of visual improvements and flare to make a great first impression, so I'll make this brief!

New Intro Cinematic:

Before this update, it wasn't quite clear why Slime was doing all these "odd jobs". We aim to implement more of this story into the game, but for now, this new cutscene is a great start.

Relevant Changes:

  • Added cinematic Ominous Employer Intro cutscene

  • Added Swinging Lights

  • Entering the Warehouse Elevator now stops the speedrun timer

  • Added new billboards

Technical Changes:

  • Upgraded Debug Console

  • Culling now follows camera instead of player, and dynamically changes based on camera size

  • Fixed some dialogue

  • Implemented polymorphism state culling, replacing current setActive method

  • Implemented new culling for Chunkfish

  • Implemented new culling for Stepspike

  • Implemented new general culling method with GeneralCullingCommunicator

  • Removed Vertical Correcting

  • Removed unrelated, old promotional media

  • Added new Save Data `hasPlayedGameBefore`

Bug Fixes:

  • Fixed Slime double jumping

  • Fixed Slime stopping in platforms midway

Source

Steam News / 11 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.