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Steam News20 May 20261mo ago

Recent Updates Summary

V0.5.1 Patch Notes Added modifier locking feature. Each locked modifier doubles material consumption (2 to the power of N). Added support skill filtering. V0.5.2 Patch Notes Added backpack locking feature.

Full notes

Full Slime Slayer: Endless Loot update

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What changed

6 fixes9 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Fixes
addedAdded modifier locking feature. Each locked modifier doubles material consumption (2 to the power of N).
addedAdded support skill filtering.
addedAdded backpack locking feature. Locked backpacks will not be auto-sorted, and dropped items will not enter locked backpacks.
changedImproved forge system UX. Equipped items are now shown in the forge interface.
fixedFixed a projectile damage overflow bug.
addedAdded 3 new skill-specialized gems.

V0.5.1 Patch Notes

  1. Added modifier locking feature. Each locked modifier doubles material consumption (2 to the power of N).

  2. Added support skill filtering.

V0.5.2 Patch Notes

  1. Added backpack locking feature. Locked backpacks will not be auto-sorted, and dropped items will not enter locked backpacks.

  2. Improved forge system UX. Equipped items are now shown in the forge interface.

  3. Fixed a projectile damage overflow bug.

V0.5.3 Patch Notes

  1. Added 3 new skill-specialized gems.

  2. Forge locking can now auto-lock based on modifier tier.

  3. Adjusted stats of projectile gems.

  4. Reduced skill level scaling efficiency.

  5. Reduced boss health in Map 1.

  6. Added screen shake toggle.

V0.5.4 Patch Notes (Estimated update time: 22:30)

  1. Added buff status display for bosses.

  2. Added type filtering for batch operations.

  3. Fixed skill damage DPS display overflow issue.

  4. Fixed an issue where projectiles failed to apply debuffs correctly.

  5. Fixed a bug that caused incorrect sound effect playback.

V0.5.5 Patch Notes

  1. Adjusted drop rates for materials and gold.

  2. Reworked the Tier 2 Ultimate talents for Death Knight, Arcane Mage, and Polar Shaman into mechanic-oriented talents.

  3. Changed the Ranger's homing projectile talent to reduce damage falloff instead.

  4. Improved visual effects for certain skills.

  5. Adjusted the size of some monster models.

  6. Fixed an issue where gem tier was displayed as one level lower than normal.

General Updates

  1. Added a second skill to five classes (all except the Arcane Mage).

  2. Fixed an issue where damage exceeding 2.1 billion could not be dealt correctly.

  3. Adjusted gem stat balance.

Source

Steam News / 20 May 2026

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