HomeGamesUpdatesPricingMethodology
Steam News25 April 20262mo ago

【V0.2.2 Patch Notes】

Hi everyone, I'm the solo developer of SlimeSlayer. This update mainly includes the following optimization and fixes: Improved late-game performance Fixed an issue where loot could not be taken in certain situations Fix

Full notes

Full Slime Slayer: Endless Loot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
changedThis update mainly includes the following optimization and fixes:
changedImproved late-game performance
fixedFixed an issue where loot could not be taken in certain situations
fixedFixed dodge/block texts not disappearing correctly
fixedFixed a gold display bug when upgrading talents
fixedFixed a bug where auto-attack sometimes did not start after entering a level

Hi everyone, I'm the solo developer of SlimeSlayer.

This update mainly includes the following optimization and fixes:

  1. Improved late-game performance

  2. Fixed an issue where loot could not be taken in certain situations

  3. Fixed dodge/block texts not disappearing correctly

  4. Fixed a gold display bug when upgrading talents

  5. Fixed a bug where auto-attack sometimes did not start after entering a level

Thank you to every player who helped me catch bugs and share feedback. As a solo developer, my testing environment is sometimes limited, and I rely on you to help me find those weird issues.

V0.2.2 has been pushed. Please restart Steam to get the update.

If you encounter any other problems, feel free to let me know. I will keep fixing and updating.

Thank you!

Source

Steam News / 25 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.