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Steam News26 November 20257mo ago

Update Notes for Hotpatch #1

Hey there tamers! First of all, thank you so much to everyone who is giving the game a try in these earlier stages! We appreciate all the comments no matter how kind or how harsh!

Full notes

Full Slime Saga update

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Repeated intro

Hey there tamers! First of all, thank you so much to everyone who is giving the game a try in these earlier stages! We appreciate all the comments no matter how kind or how harsh! We apologize for the buggy start some of you had, we're only two people publishing to multiple platforms, so there are definitely some bugs that got away. So huge thanks to the kind folks that are reporting them!

What changed

8 fixes0 additions5 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • Store
  • UI and audio
  • Server
changedHey there tamers! First of all, thank you so much to everyone who is giving the game a try in these earlier stages! We appreciate all the comments no matter how kind or how harsh! We apologize for the buggy start some of you had, we're only two people publishing to multiple platforms, so there are definitely some bugs that got away. So huge thanks to the kind folks that are reporting them!
fixedWe're diligently listening and taking in your feedback, and as such, we're here to present the first hotfix of many!
fixedFixed critical issue with keyboard icons being displayed when using a controller.
fixedFixed critical issue with mini-map location or quest goal icons either not showing up or in the wrong place.
fixedFixed text input boxes for names, you were always able to name your character and creature whatever you like at any time during the game, but recent unity updates and weird bugs got in the way. But no longer!
fixedFixed issue with slow/fast camera turning on controller, now it behaves as expected.

We're diligently listening and taking in your feedback, and as such, we're here to present the first hotfix of many!

  • Fixed critical issue with keyboard icons being displayed when using a controller.

  • Fixed critical issue with mini-map location or quest goal icons either not showing up or in the wrong place.

  • Fixed text input boxes for names, you were always able to name your character and creature whatever you like at any time during the game, but recent unity updates and weird bugs got in the way. But no longer!

  • No more motion blur or chromatic aberration. I guess not everyone likes that stuff. :)

  • Made character turn a bit snappier for better control, as requested by some.

  • Fixed issue with slow/fast camera turning on controller, now it behaves as expected.

  • Fixed several potential soft-locks. Though some still remain.

  • Made some minor improvements to the controller menu control scheme.

  • Turned down the brightness in the city and canyon areas.

  • Fixed issue in cosmetic shop seeming like you spent twice as much money on items.

  • Fixed issue with name changing automatically in the city clothes shop.

  • (PC only) Camera now is manual control by default. (though, if you've already logged into the game, you'll likely need to switch it off in the options)

  • (PC only) Elements of UI have now been downsized for the PC version.

We're now looking into multiplayer/server issues that have sprung up and other potential soft-locks, as well as other things people have reported or asked about so far, and adjusting the game feel so people feel more comfortable playing it. Feel free to leave your suggestions below!

Also, to those that were complaining about inventory space, there's a mechanic where you can buy more inventory space from the store merchant. Go talk to him! :>

Thanks again everyone!

Source

Steam News / 26 November 2025

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