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Steam News11 July 20261mo ago

SLIME KINGDOM: IDLE - WHAT'S NEW

Thanks for playing! This update brings offline progression and a couple of quality-of-life fixes. OFFLINE PROGRESS - Your Kingdom now keeps working while you're away!

Full notes

Full Slime Kingdom: Idle update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedMORE HELP - Upgrades: a new "?" panel explains how every Slime class gets its own upgrades and max levels, what the "x" multipliers mean, and what the trickier units, jobs and quests upgrades actually do.
changedSMALL FIXES - Upgrades that multiply a stat now show as "x1.25" instead of "+25%", so they're easy to tell apart from the flat bonuses. - The World screen's "?" button no longer sits on top of an open kingdom panel. - Fixed the first click on a kingdom doing nothing after opening the World screen - kingdoms now open on the first click. - The Units screen no longer jumps back to a Slime's default stats view while you're reading its special or job stats and a level-up happens.

Slime Kingdom: Idle changes

addedMORE HELP - Upgrades: a new "?" panel explains how every Slime class gets its own upgrades and max levels, what the "x" multipliers mean, and what the trickier units, jobs and quests upgrades actually do.
changedSMALL FIXES - Upgrades that multiply a stat now show as "x1.25" instead of "+25%", so they're easy to tell apart from the flat bonuses. - The World screen's "?" button no longer sits on top of an open kingdom panel. - Fixed the first click on a kingdom doing nothing after opening the World screen - kingdoms now open on the first click. - The Units screen no longer jumps back to a Slime's default stats view while you're reading its special or job stats and a level-up happens.

Thanks for playing! This update brings offline progression and a couple of quality-of-life fixes.

OFFLINE PROGRESS - Your Kingdom now keeps working while you're away! Come back to collect your Gold and Kingdom XP income

MORE HELP - Upgrades: a new "?" panel explains how every Slime class gets its own upgrades and max levels, what the "x" multipliers mean, and what the trickier units, jobs and quests upgrades actually do.

SMALL FIXES - Upgrades that multiply a stat now show as "x1.25" instead of "+25%", so they're easy to tell apart from the flat bonuses. - The World screen's "?" button no longer sits on top of an open kingdom panel. - Fixed the first click on a kingdom doing nothing after opening the World screen - kingdoms now open on the first click. - The Units screen no longer jumps back to a Slime's default stats view while you're reading its special or job stats and a level-up happens.

Got feedback? We'd love to hear it. Have fun out there!

Source

Steam News / 11 July 2026

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