Full notes
Full Slime Kingdom: Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Slime Kingdom: Idle changes
Thanks for playing! This update focuses on smoother pacing and clearer feedback.
BALANCE
Bosses now return much sooner after one leaves, so there's less waiting around.
The final stretch of quests has been rebalanced — the late game is far less of a grind.
Maxing out professions is now much more affordable.
CLARITY
Professions now show how fast they work, and what the next level will do.
Treaties and wars now show how they affect your standing with each kingdom.
Locked crafting recipes are now visible, and materials you haven't found yet
appear as a mystery until you discover them.
FIXES
The ending now plays correctly when you finish the final quest.
Got feedback? We'd love to hear it. Have fun out there!
Source
Changelog.gg summarizes and formats this update. How we read updates.
