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Steam News14 June 202622d ago

Updated Demo V0.6

biggest win is overall performance. seems actually playable though need other people to test for frame dips etc but seems like someone could actually go through the full level 1 now.

Full notes

Full SlidefyingBadaBoom Penguin through a Slipstream: Rise of the Penguins 3 update

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What changed

0 fixes0 additions2 changes0 removals
  • Performance
  • Balance
changedbiggest win is overall performance. seems actually playable though need other people to test for frame dips etc but seems like someone could actually go through the full level 1 now. though might need to test the boss fight some more there
changedhud redesign: got rid of top left corner bars and opted for a more compact layout with a stamina and focus bars that are closer to the player and only show when being used. as well as moved the mana bar down to the bottom left and the items over to that side too

SlidefyingBadaBoom Penguin through a Slipstream: Rise of the Penguins 3 changes

changedbiggest win is overall performance. seems actually playable though need other people to test for frame dips etc but seems like someone could actually go through the full level 1 now. though might need to test the boss fight some more there
changedhud redesign: got rid of top left corner bars and opted for a more compact layout with a stamina and focus bars that are closer to the player and only show when being used. as well as moved the mana bar down to the bottom left and the items over to that side too
  • biggest win is overall performance. seems actually playable though need other people to test for frame dips etc but seems like someone could actually go through the full level 1 now. though might need to test the boss fight some more there

  • hud redesign: got rid of top left corner bars and opted for a more compact layout with a stamina and focus bars that are closer to the player and only show when being used. as well as moved the mana bar down to the bottom left and the items over to that side too

  • there is a hazard symbol that shows up if you're sliding in a direction that is off camera to let you know you'll hit like a wall or ledge or something useful for players not looking behind there with the rear view camera.

  • projectile indicators turned off. feel like just seeing the enemies ones is easier for most users

  • aiming and things is bit better / easier

  • fish slapper item works a bit differently now might too too powerful now but is pretty satisfying to use

  • setup most of the menus for split screen there.

  • wip multiplayer

Source

Steam News / 14 June 2026

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