Full notes
Full SleepWalk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Bug Fix Update 1.2
1 - Bugs in enemy AI have been fixed Example: Enemy was stuck in the door and the player was unable to progress. This bug has been fixed and improved, so enemies no longer get stuck in game locations.
2 - Enemy AI has been improved, it is more intelligent when chasing and looking for the player
3 - Bugs and glitches have all been fixed
4 - The player's stamina has been increased and the enemy's speed has also been increased
Source
Changelog.gg summarizes and formats this update. How we read updates.
