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Steam News1 May 20215y ago

May Progress Update

Hello Slayers. Early in April we pushed an update to the demo with a few major changes including some art asset reworks and a few systems changes. A full list of those changes can be viewed in our previous post.

Full notes

Full Slayers, Inc. update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Slayers.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Server
addedIn-ProgressArt for new Area
addedIn-ProgressOne new character art
addedMajor Additions:A new boss
addedMinor Additions and ImprovementsAll bosses now have a pause theme
changedMinor Additions and ImprovementsReworked a few environment particles
addedMinor Additions and ImprovementsArt for new items

Early in April we pushed an update to the demo with a few major changes including some art asset reworks and a few systems changes. A full list of those changes can be viewed in our previous post. While its fun to continue to keep you up to date on changes made, this marks the end of the updates we will make to the demo unless something drastic happens. We're currently putting our efforts towards nailing out content for the main game. So without further ado, here's how the last month went:

In-Progress

  • Art for new Area

  • One new character art

  • One Area

  • Two enemies

Major Additions:

  • Demo update

  • Two Areas

  • Six items

  • Two enemies

  • A new boss

Minor Additions and Improvements

  • Area 8 boss music

  • All bosses now have a pause theme

  • Reworked a few environment particles

  • Tileset for Area 5 complete

  • Art for new items

  • Item synergy tweaks

  • Added particles for healing and gaining armor

  • More performance tweaks

Keep an eye on our Twitter and Discord server for teasers, announcements, and more as development continues.

Happy Slaying!

Source

Steam News / 1 May 2021

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