Full notes
Full Slayers, Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Slayers.
What changed
- Gameplay
- Balance
- Performance
- Server
Early in April we pushed an update to the demo with a few major changes including some art asset reworks and a few systems changes. A full list of those changes can be viewed in our previous post. While its fun to continue to keep you up to date on changes made, this marks the end of the updates we will make to the demo unless something drastic happens. We're currently putting our efforts towards nailing out content for the main game. So without further ado, here's how the last month went:
In-Progress
Art for new Area
One new character art
One Area
Two enemies
Major Additions:
Demo update
Two Areas
Six items
Two enemies
A new boss
Minor Additions and Improvements
Area 8 boss music
All bosses now have a pause theme
Reworked a few environment particles
Tileset for Area 5 complete
Art for new items
Item synergy tweaks
Added particles for healing and gaining armor
More performance tweaks
Keep an eye on our Twitter and Discord server for teasers, announcements, and more as development continues.
Happy Slaying!
Source
Changelog.gg summarizes and formats this update. How we read updates.
