Update log
Full Slay the Spire update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Compatibility
- UI and audio
- Performance
- Events
Time for another progress report,
We're still working on compositionally and thematically adjusting the Watcher's cards but we also brought in a slew of new potions & sparkles!
Next week we'll probably still be changing a lot of cards, make some visual effects for cards, and maybe polish up some relic arts.
Shiny!
Golden Joystick Awards
We're on the shortlist for Best Indie Game and PC Game of the Year! Vote for Slay the Spire on the Golden Joystick Awards :)
Community Fan Art COSPLAY?!
The Silent looking really menacing by @xiaozhuo_wu
A short break from fan art to appreciate some hard work on these costumes by @MissMariaCos
Patch Notes
Content
- CosmeticNew Defect Rare PotionEssence of Darkness.
- CosmeticNew Defect Uncommon PotionPotion of Capacity.
- CosmeticNew Ironclad Rare potionHeart of Iron.
- CosmeticNew Ironclad Uncommon PotionElixir.
- CosmeticNew Silent Uncommon PotionCunning Potion.
- CosmeticNew Watcher Common potionBottled Miracle.
- CosmeticNew Watcher Rare potionAmbrosia.
Balance
Adaptation card is now rare.
Adaptation nerfed. Cost increased by 1. No longer upgrades to Innate.
Battle Hymn reworked.
Block Actions now still occur post-combat, allowing Blocking of Beat of Death and others.
Blood Potion is now Common.
Blood potion nerfed from 25% -> 20%.
Brilliance card is now Ethereal.
Brilliance card reworked.
Cloak Clasp relic Block lowered to 1.
Collect card reworked. Now gives Miracle+ instead of energy.
Crush Joints card damage lowered by 1.
Deva Form card reworked.
Empty Mind card is now Uncommon.
Eruption+ no longer gets a damage buff. Costs 2 -> 1 instead.
Flow State card is now Uncommon.
Focus Potion is now Common.
Ghost in a Jar is now Rare.
Master Reality card reworked.
Meditate card reworked.
Mental Fortress card values nerfed from 4(6)->3(4).
Nirvana card reworked.
Poison Potion is now Silent only.
Sash Whip card damage lowered by 1.
Through Violence card now retains.
UI and Effects
Beta art added to 50+ cards.
Polished art added to 20+ cards.
Class-specific potions now render a colored outline in the Potion Lab screen.
Outlines for both relics and potions in the compendium are now more visible.
Potions hovered in Potion lab screen now have their tips displayed in a fixed position (rather than cursor).
Updating Windmill Strike, Sands of Time and Perseverance card descriptions to be shorter.
Uncommon and Rare potions now emit particles in card reward and shop screens.
Localization
Enable manual and auto line breaking mode for ZHT.
Fixed NL clashes with auto line breaks for ZHS, JPN font rendering.
Implementing more logic to remove period-only lines from CJK languages.
Scrawl only uses UPGRADE_DESC if it's not empty now.
Updates for DEU, ITA, JPN, KOR, POL, RUS, VIE, ZHS, ZHT.
Bug Fixes
Card Library screen no longer scrolls up on first open.
Card Library screens cards were smaller for Purple, Colorless, Cursed. Fixed.
Fix for Power tips being offset when there are a lot of Powers.
Fixed Just Lucky card doing its effects out of order.
Fixed Spirit Shield card applying wrong values when played in non-standard ways (eg Wish).
Halt card's additional Block is now affected by Powers.
Lesson Learned card can no longer spawn from card generating effects mid combat.
Potential fix for stance potions + touchscreens not interacting correctly.
Removing Truth and Wisdom cards from Card Library as they're deprecated.
Swapping action orders for Empty Mind so it follows the card's description.
Source
