Slay the Spire
Steam News 4 October 20196y ago

Character 4 Progress Report #5

Happy Friday, This week we've been continuing work on art polish and card design via some A/B testing! While we'll still be doing some card work, more efforts will be put into UX and bug fixes + some work on non-card co…

Update log

Full Slay the Spire update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes2 additions28 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Performance
  • Compatibility
addedContentAdding new Discipline card.
changedBalanceReworked Fasting card.
changedBalanceReworked Scrawl card.
changedBalanceReworked Vault card.
changedBalanceReworked Wave of the Hand card.
changedBalanceReworked Weave card.
Wallop card damage nerfed10 to 9Wallop+ card damage nerfed13 to 12

Happy Friday,

This week we've been continuing work on art polish and card design via some A/B testing! While we'll still be doing some card work, more efforts will be put into UX and bug fixes + some work on non-card content.

Physical Edition Delay

The physical editions for Slay the Spire have been delayed from 11/8 -> 11/15. Sorry for the delay :(.

Community Fan Art

Ironclad Word Art by /u/WInchesterB

This super hype Watcher art by @m_a_p_p_u

Patch Notes

Content

  • Adding new Discipline card.

Balance

  • Reworked Fasting card.

  • Reworked Scrawl card.

  • Reworked Vault card.

  • Reworked Wave of the Hand card.

  • Reworked Weave card.

  • Battle Hymn+ gains Innate instead of more Smites.

  • Blasphemy card now exhausts when played.

  • Carve Reality card upgrade reworked.

  • Deceive Reality card upgrade reworked.

  • Devotion and Pray card rarities swapped.

  • Evaluate card upgrade reworked.

  • Intangible now affects both attacks and HP loss as before (revert).

  • Master Reality card reworked.

  • Nirvana card rarity is now uncommon.

  • Pray card upgrade reworked.

  • Reach Heaven card is now Uncommon (was Rare).

  • Reach Heaven card upgrade reworked.

  • Rushdown card rarity is now Uncommon.

  • Signature Move card rarity changed from Rare -> Uncommon.

  • Tantrum card now deals 3 damage 3 times to the same target.

  • Unraveling card is removed from the game.

  • Wallop card damage nerfed from 10 -> 9.

  • Wallop+ card damage nerfed from 13 -> 12.

  • Wish card no longer loses HP, costs 2, and its effects are reduced.

Bug Fixes

  • Custom Mode now unlocks even if you play a Daily Climb offline now.

  • Fixed + at end of upgraded cards not being colored yellow.

  • Fixed bug where players could not return to Choose One screen (Stance Potion/Wish) after looking at map/deck/settings.

  • Fixed ESC buttons causing unusual behavior on card reward screens (blank maps, hiding the reward screen).

  • Fixed Omamori not affecting certain card obtain types including Curse of the Bell.

  • In touchscreen mode, choose one card option now works.

  • Omamori relic now interacts with Calling Bell as intended and fixes controller crash.

  • Plated Armor power now caps at 999.

  • Wheel Kick card was incorrectly affected by Strike Dummy/Perfected Strike.

UI and Effects

  • Adding beta art for 10 cards.

  • Adding polished art for 19 cards.

  • Cards/powers/potions that generated Upgraded Cards now just describe them with a + in their name.

  • Deleting two unused font files.

  • Ink Bottle gets shiny new art.

  • When hovering Map Legend items, the tips now appearing in a fixed position not blocking the map.

Localization

  • Updates for DEU, DUT, EPO, ITA, JPN, KOR, THA, VIE, RUS, ZHS, ZHT.

  • Fixing asterisk/coloring issue for JPN/ZHS/ZHT card preview words.

Source

Steam News / 4 October 2019

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