Slay the Spire
Steam News 3 August 20187y ago

Weekly Patch 36: Power Through

Hey everyone, It's patch time! This week brings a few bug fixes and quality of life improvements. We thank you for your patience while we work on various features that are still forthcoming! It's gonna be good :D Save S…

Update log

Full Slay the Spire update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions9 changes0 removals
  • Compatibility
  • Gameplay
  • Events
  • Fixes
  • UI and audio
  • Balance
changedSave Slot SystemWe're finishing up a Save Slot system! This will probably be available in beta next week.
changedHotfixLOC: Updated Spanish!
fixedBug FixesFixed an incorrect interaction with Mark of the Bloom and the Moai Head event in Act 3.
fixedBug FixesFixed bug where We Meet Again potion removal didn't apply for the left most slot.
fixedBug FixesFixed issue where Custom Mods would be enabled in a Daily Run.
changedBug FixesImproved blight stacking for Endless. Grotesque Trophy is just 1 blight now.
Ball Lightning+ card nerf: Upgrade damage4 to 3
Steam post image

Hey everyone, It's patch time! This week brings a few bug fixes and quality of life improvements. We thank you for your patience while we work on various features that are still forthcoming! It's gonna be good :D

Save Slot System

We're finishing up a Save Slot system! This will probably be available in beta next week.

Community Fan Art

Steam post image

Battle of the 3 Ds by @AzulCrescent

Steam post image

Ironclad admiring Singing Bowl by @Kapibeee

Steam post image

Lagavulin by @EyeSakk Patch Notes

Hotfix

  • LOCUpdated Spanish!

Bug Fixes

  • Fixed an incorrect interaction with Mark of the Bloom and the Moai Head event in Act 3.

  • Fixed bug where We Meet Again potion removal didn't apply for the left most slot.

  • Fixed issue where Custom Mods would be enabled in a Daily Run.

  • Improved blight stacking for Endless. Grotesque Trophy is just 1 blight now.

  • Limit Break card now also doubles negative strength.

  • Moving Bronze Automaton and its orbs 50px left so the rightmost orb's powers aren't cut off.

  • Opening the Daily Climb screen should now properly show today's score.

  • Poison is now capped at 9999.

  • Preventing save corruption due to power loss.

UI and Effects

  • Draw and Discard piles can now be opened from hand select screen (Gambling Chip, Armaments, etc).

  • Thorns and Flame Barrier powers are made consistent.

Balance

  • Ascension Mode unlock requirement updated. Now unlocked per character when you win.

  • Ball Lightning+ card nerf: Upgrade damage 4 -> 3.

  • Blade Dance card rarity lowered from Uncommon -> Common.

  • Slaver/Looter and Slaver/Monster encounters in Act 1 swap positions to prevent Vulnerable + Attack turns.

Localization

  • Updates for DEU, IND, ITA, KOR, RUS, ZHS, ZHT.

  • Updating credits organization for RUS.

Source

Steam News / 3 August 2018

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