Slay the Spire
Steam News 27 July 20187y ago

Weekly Patch 35: Aggregate

Hey everyone! We hope everyone's getting some shade, it's actually too sunny. This week's focus was on designing future content and a save slot system (which will be in beta soon). Some of the new content requires art o…

Update log

Full Slay the Spire update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes3 additions9 changes5 removals
  • Compatibility
  • Gameplay
  • Events
  • Balance
  • UI and audio
  • Fixes
addedHey everyone! We hope everyone's getting some shade, it's actually too sunny. This week's focus was on designing future content and a save slot system (which will be in beta soon). Some of the new content requires art or balance so they aren't in the main branch just yet.
addedLocalizationWe now have support for Indonesian! We're always looking to add new languages. Did you know Slay the Spire is translated into 20 languages? It's pretty great, and all thanks to you! As always, you can speak to localization experts (and us!) at our Discord.
changedContentAdding event We Meet Again.
changedBalanceAttack, Skill, and Power potions now allow you to choose 1 of 3 cards (buff).
changedBalanceReptomancer enemy now gives Weak instead of Vulnerable.
changedUI and EffectsUpdated Smoke Bomb's use text from Drink -> Throw.
Steam post image

Hey everyone! We hope everyone's getting some shade, it's actually too sunny. This week's focus was on designing future content and a save slot system (which will be in beta soon). Some of the new content requires art or balance so they aren't in the main branch just yet.

Localization

We now have support for Indonesian! We're always looking to add new languages. Did you know Slay the Spire is translated into 20 languages? It's pretty great, and all thanks to you! As always, you can speak to localization experts (and us!) at our Discord.

Community Fanart

Honestly, this is the greatest thing we started adding to our weekly announcements.

Steam post image

This jolly Time Eater was gifted to us by @lotsofwoomy

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The Ironclad facing off against the Gremlin Nob by Westly LaFleur

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战士 by LAZY10086 Patch Notes

Content

  • Adding event We Meet Again.

  • Adding rare relic Stone Calendar.

  • Adding shop relic Chemical X.

Balance

  • Attack, Skill, and Power potions now allow you to choose 1 of 3 cards (buff).

  • Reptomancer enemy now gives Weak instead of Vulnerable.

UI and Effects

  • Updated Smoke Bomb's use text from Drink -> Throw.

  • You can now toggle between dates when viewing Daily Climber leaderboards.

Bug Fixes

  • Buffer is no longer lost when hit by 0 damage attacks.

  • Centennial Puzzle no longer draws cards when taking 0 damage as a result of things like Buffer.

  • Corpse Explosion power is now a debuff.

  • Dropdown Menu scrolling thumb fixed (used when dropdown overflows).

  • Fix for a crash instance when loading a save for an Endless run.

  • Fix for abnormal behavior when you load the game into ? rooms.

  • Fix for an old save incompatibility crash.

  • Fix for crash when playing Havoc against half dead enemies (Darkling/Awakened one).

  • Fixed issue where potion targeting failed if the left most enemy was dead (controller only)

  • Mind Bloom event's boss battle no longer counts as a boss for scoring or achievements.

  • Orange Pellets relic no longer has strange interactions with negative Focus.

  • Shelled Parasite now accounts for Buffer and Intangible with its life leech action.

  • Sling Of Courage relic was incorrectly flashing in every room.

  • Smoke Bomb now disables the end turn button so that enemies cannot attack you as you flee.

  • Smoke Bombs no longer trigger Come at Me achievement.

Localization

  • Indonesian language added.

  • Updates for DEU, FRA, IND, ITA, JPN, KOR, RUS, SRB, SRP, UKR, ZHS, ZHT.

Source

Steam News / 27 July 2018

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