Hello and welcome to another dev update for Slay the Q! I've been hard at work adding new mechanic to the game that should give gameplay more depth, and encourage discarding.
Full notes
Full Slay the Q update
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Repeated intro
Hello and welcome to another dev update for Slay the Q!
What changed
0 fixes2 additions1 change0 removals
Gameplay
UI and audio
addedI've been hard at work adding new mechanic to the game that should give gameplay more depth, and encourage discarding. Until now, there is hardly much need to use the discard mechanic, as you mostly get decent mix of cards straight away. It also makes stacking same tier and same element bonuses very powerful. In the upcoming version cards will have an additional role, which will be used to determine party compositions. This in turn will encourage players to look for cards that work good with each other to form specific parties.
addedThis is still work in progress, but I hope I will be able to add it to the demo soon, together with an updated tutorial.
changedIf you have any feedback about the game, don’t hesitate to use the Feedback button available in the game!
Slay the Q changes
addedI've been hard at work adding new mechanic to the game that should give gameplay more depth, and encourage discarding. Until now, there is hardly much need to use the discard mechanic, as you mostly get decent mix of cards straight away. It also makes stacking same tier and same element bonuses very powerful. In the upcoming version cards will have an additional role, which will be used to determine party compositions. This in turn will encourage players to look for cards that work good with each other to form specific parties.
addedThis is still work in progress, but I hope I will be able to add it to the demo soon, together with an updated tutorial.
changedIf you have any feedback about the game, don’t hesitate to use the Feedback button available in the game!
I've been hard at work adding new mechanic to the game that should give gameplay more depth, and encourage discarding. Until now, there is hardly much need to use the discard mechanic, as you mostly get decent mix of cards straight away. It also makes stacking same tier and same element bonuses very powerful. In the upcoming version cards will have an additional role, which will be used to determine party compositions. This in turn will encourage players to look for cards that work good with each other to form specific parties.
This is still work in progress, but I hope I will be able to add it to the demo soon, together with an updated tutorial.
If you have any feedback about the game, don’t hesitate to use the Feedback button available in the game!