Full notes
Full Slay the Q update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and welcome to another dev update for Slay the Q!
What changed
- Gameplay
- Balance
- UI and audio
Slay the Q changes
I hope you had fun trying out the demo during the Steam Deckbuilder Fest! During this time I have prepared some changes to both demo and full build of the game.
Work on an alternative set of cards is ongoing. These have new designs and different stats from the base set. All Neutral cards are done, making this initiative 25% done.
I have changed how debuff is presented on cards with hopes that it will be easier to spot and understand, as previously it was easy to miss due to too much similarity to Chaos card scheme.
Artifacts that apply their effects when creature is summoned - like banners - have been modified to no longer stall processing. This is intended to make Plays more dynamic.
There are also some minor text and translation fixes.
If you have any feedback about the game, don’t hesitate to use the Feedback button available in the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
