Full notes
Full Slave RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Slave RPG changes
For our next update to Slave RPG we wanted to do something big and meaningful, so we have decided to make a push to transition the game into a 3D worldspace.
the picture above is currently a work in progress Now this will not be the only change for this update, it will also include several quality of life changes and improvements to help lend to overall smoother gameplay. The new 3D version of the game will also not be forced, meaning that the original ASCII art version of the game can still be enabled via a new option. We know that the way the game looks currently isn't for everyone and wanted to see the game "pop" a bit more, but for those who do enjoy the older ASCII art, the option will always be available. We also have this nice little update table for our next planned changes to the game.
| Version | Planned Update Info |
|---|---|
| 1.2 | adding a new 3D mode option adding several new shadow options new mini-UI elements various smaller changes |
| 1.25 | imporving on/changing the dialogue menu adding new interactions to towns on the world map adding new relationships with various counties adding more ending legacies depending on the new county relationships |
| 1.3 | adding more modding options adding more player graphics potentially adding in a death counter/other various rougelike mechanics various smaller/larger changes |
As always thank you guys for the support and we hope to see you in about a month when this update goes live!
Source
Changelog.gg summarizes and formats this update. How we read updates.
