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Steam News21 March 20242y ago

PATCH 1.0.1 – LIST OF FIXES & CHANGES

Reworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience.

Full notes

Full Slavania update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
changedReworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience.
addedAdded brightness and contrast settings • Added gibberish volume setting. • Added vertical sync. • Added hints for interaction with active objects (dialogues, doors). They look like an icon above the interaction object instead of an alert with sound. • Added an additional idol to the "Old Lake" location.
fixedFixed: the layout of the dialogue interface for Steam Deck • Fixed: a bug with a yellow circle above the head and a black one in Mazurowo. • Fixed: Yevgeny refuses to talk at the first meeting. • Fixed: places in the Mugger forest where Alyosha fell into the textures. • Fixed: half zombie collider (monster that appears when killing zombies). • Fixed: the left lift in Mazurovo, it no longer pushes Alyosha into the ceiling. • Fixed: a bug with textures falling out in the village of Mazurovo.
fixedAll the above changes are just the beginning. We are actively working on new patches and tried to include in the first patch as much as possible of what can be implemented and fixed quickly. We look forward to your feedback and plan to spend much more time responding to players on Steam.
changedThank you again for your support and stay tuned for our news! Support and development of the game is not limited to bug fixes alone!

Slavania changes

changedReworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience.
addedAdded brightness and contrast settings • Added gibberish volume setting. • Added vertical sync. • Added hints for interaction with active objects (dialogues, doors). They look like an icon above the interaction object instead of an alert with sound. • Added an additional idol to the "Old Lake" location.
fixedFixed: the layout of the dialogue interface for Steam Deck • Fixed: a bug with a yellow circle above the head and a black one in Mazurowo. • Fixed: Yevgeny refuses to talk at the first meeting. • Fixed: places in the Mugger forest where Alyosha fell into the textures. • Fixed: half zombie collider (monster that appears when killing zombies). • Fixed: the left lift in Mazurovo, it no longer pushes Alyosha into the ceiling. • Fixed: a bug with textures falling out in the village of Mazurovo.
fixedAll the above changes are just the beginning. We are actively working on new patches and tried to include in the first patch as much as possible of what can be implemented and fixed quickly. We look forward to your feedback and plan to spend much more time responding to players on Steam.
changedThank you again for your support and stay tuned for our news! Support and development of the game is not limited to bug fixes alone!
  • Reworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience.

  • Added brightness and contrast settings • Added gibberish volume setting. • Added vertical sync. • Added hints for interaction with active objects (dialogues, doors). They look like an icon above the interaction object instead of an alert with sound. • Added an additional idol to the "Old Lake" location.

  • Fixedthe layout of the dialogue interface for Steam Deck • Fixed: a bug with a yellow circle above the head and a black one in Mazurowo. • Fixed: Yevgeny refuses to talk at the first meeting. • Fixed: places in the Mugger forest where Alyosha fell into the textures. • Fixed: half zombie collider (monster that appears when killing zombies). • Fixed: the left lift in Mazurovo, it no longer pushes Alyosha into the ceiling. • Fixed: a bug with textures falling out in the village of Mazurovo.

All the above changes are just the beginning. We are actively working on new patches and tried to include in the first patch as much as possible of what can be implemented and fixed quickly. We look forward to your feedback and plan to spend much more time responding to players on Steam.

Thank you again for your support and stay tuned for our news! Support and development of the game is not limited to bug fixes alone!

Source

Steam News / 21 March 2024

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