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Steam News3 October 20223y ago

Steam Next Fest and What To Expect in Future!

Hello contestants! It's been another busy month (and a half) of churning out pure slaptastic goodness!

In this update4

Full notes

Full Slap It Together! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello contestants!

What changed

1 fix4 additions14 changes0 removals
  • Gameplay
  • Events
  • Store
  • UI and audio
  • Compatibility
  • Performance
changedWhat the heck is this game?With a strong focus on casual gameplay and a less serious take on the zombie genre , our game aims to lend enjoyment to anyone looking for a chaotic, ridiculous experience with friends and family .
changedWhat the heck is this game?Whether you're playing alone or with friends , Slap-It Together will provide each player with a differently rewarding experience . Within the gameplay, you will notice the game become easier as you perform worse -- this is an optional feature if you pick hard mode ...
addedImportant Things to NoteWe strongly recommend joining our Discord to get the best support; and we'll be holding several events to celebrate this momentous occasion!
changedImportant Things to NoteMore Cosmetics
changedImportant Things to NoteProfessional UI/UX Design
changedImportant Things to NoteMore accessibility options

Slap It Together! changes

changedWith a strong focus on casual gameplay and a less serious take on the zombie genre , our game aims to lend enjoyment to anyone looking for a chaotic, ridiculous experience with friends and family .
changedWhether you're playing alone or with friends , Slap-It Together will provide each player with a differently rewarding experience . Within the gameplay, you will notice the game become easier as you perform worse -- this is an optional feature if you pick hard mode ...
addedWe strongly recommend joining our Discord to get the best support; and we'll be holding several events to celebrate this momentous occasion!
changedMore Cosmetics
changedProfessional UI/UX Design

It's been another busy month (and a half) of churning out pure slaptastic goodness!

I wanted to talk you all through expectations you should have going into Steam Next Fest whether this is Your First Time Playing or if you're Coming from Insomnia 69.

What the heck is this game?

Slap-It Together is a pure labour of love from our team of internationally-based close-knit individuals. Coming straight out of education and into the field of game design!

To put it simply... Zombie fighting game where you are tossed into a game show and your only weapons are set pieces

With a strong focus on casual gameplay and a less serious take on the zombie genre, our game aims to lend enjoyment to anyone looking for a chaotic, ridiculous experience with friends and family.

We've taken the best elements of Call of Duty Zombies & Left 4 Dead to mould a truly unique, down-to-earth experience like no other. Meanwhile taking the playful inspiration of Plants Vs Zombies and the quick-game nature of Fall Guys.

Whether you're playing alone or with friends, Slap-It Together will provide each player with a differently rewarding experience. Within the gameplay, you will notice the game become easier as you perform worse -- this is an optional feature if you pick hard mode...

Important Things to Note

Our title is roughly halfway through production with changes and modifications being made on a daily basis. With that being said, this demo does not represent the final product in it's entirety and love-filled changes will be implemented with suggestions from you being at the forefront.

We strongly recommend joining our Discord to get the best support; and we'll be holding several events to celebrate this momentous occasion!

Join Our Discord!

Features include:

  • Interactions with Levels & Items

  • Vending Machines

  • Online Multiplayer; making use of Steam's relays

  • Dynamic Difficulty Scaling

  • Character Customisation

  • 4 Enemy 'Types'

Future changes:

  • More Cosmetics

  • Better player defeating polish

  • Professional UI/UX Design

  • More Enemy Types

  • 3 More Levels with plans to introduce more post-1.0 release

  • Further lore integration

  • More accessibility options

Known Issues:

  • Clothing Clipping

  • Controller support within Menus may be slightly crooked

  • Ragdoll Inconsistency on Clients/Players

  • Levers sometimes do not function despite all being switched

Currently Fixing: The following issues are currently in the process of being patched. An update will be with you shortly.

  • Joining in-progress game crashes player

  • Money does not reset upon retrying

  • Lever indicator lights are incorrect for clients

  • Money Pot Target is not synced

Coming from Insomnia?

You may have seen our game at Insomnia 69!

So, what has changed in that time?

  • New Customisation System (FULLY MODULAR!)

  • UI Improvements

  • Sound Cues on Each Enemy Defeat

  • Fixed several pathing issues

  • Closest spawners (to the player) are the only ones used

  • Green > Blue Stamina Cans

  • Planks are now a weapon as well as a buildable object

  • Various Rooftops tweaks including a puzzle reconstruction to accommodate further accessibility

  • Vending machine interaction with consumables has now been improved

  • It is now clearer on how to start the game

  • The game is, on average, more difficult

  • 3 Difficulty options

  • Face rigging (blinking!)

  • Better weapon throwing and general handling

  • Weapon balancing improvements

  • You can now see players through walls

Thank you!

Thank you

Source

Steam News / 3 October 2022

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