Full notes
Full SKYSAVIOR Helicopter Services update
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Repeated intro
Hello pilots!
What changed
- Gameplay
SKYSAVIOR Helicopter Services changes
My name is Raphael Albuquerque, and let me introduce myself. I've been working with games since 2009 and am currently the development lead for this project. First of all, I'd like to thank everyone who is participating and helping to create an active and enthusiastic community around this title. We are also very excited!
We want to tell you a little about our plans because we believe that by bringing everyone into our daily lives, you'll get an idea of what's to come (and there's a lot).
Firstly, when reviving a title like this, we must be careful to maintain the original essence of the game, but at the same time update some mechanics to better meet the expectations of current players.
Below is a summary of our priorities:
Deliver all content as soon as possible (missions and helicopters that are on the development list);
Create a tutorial that introduces the controls and peculiarities of each specific mission (we believe this can be done right at the beginning of the game, without a menu option for it);
Create Steam achievements, cloud saves, and all the cool things the platform offers its players;
You might be wondering when all the requests you've made to us in the community will be delivered? Isn't that important too?
Our answer is: "It's very important and they will be released with each release cycle, as our team completes testing." (We believe many more requests will still be made by the community).
Finally, this first week of release was better than we imagined! We're taking off thanks to the help of everyone who gave us feedback and we will continue with constant updates (almost daily) to make the gaming experience incredibly fun and nostalgic!
Thank you very much and have a good flight.
Source
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