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Steam News9 June 202625d ago

PATCH - V0.9.528

Calling all units! Crime has increased on Hollow Point Isle and your help will be needed in this update!

In this update2

Full notes

Full SKYSAVIOR Helicopter Services update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes6 additions11 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Fixes
  • Server
changedCrime has increased on Hollow Point Isle and your help will be needed in this update! The wait is over and we are very happy to bring you another mission and many improvements in this patch, the biggest yet. But before listing all the changes, we would like to thank the community that supports us and gives us the necessary feedback to get us where we are today.
addedCHANGES:Configurable autocruise has been added for greater player comfort;
changedCHANGES:The default Hollow Point Isle map has been updated with the help of (Compy and Goose_mac10);
addedCHANGES:The "Multi regions" map has been added to the game (contribution from Compy);
addedCHANGES:A slider has been added to the options menu to set the map brightness;
changedCHANGES:The riot mission abbreviations have been changed to "PX";

SKYSAVIOR Helicopter Services changes

changedCrime has increased on Hollow Point Isle and your help will be needed in this update! The wait is over and we are very happy to bring you another mission and many improvements in this patch, the biggest yet. But before listing all the changes, we would like to thank the community that supports us and gives us the necessary feedback to get us where we are today.
addedConfigurable autocruise has been added for greater player comfort;
changedThe default Hollow Point Isle map has been updated with the help of (Compy and Goose_mac10);
addedThe "Multi regions" map has been added to the game (contribution from Compy);
addedA slider has been added to the options menu to set the map brightness;

Calling all units!

Crime has increased on Hollow Point Isle and your help will be needed in this update! The wait is over and we are very happy to bring you another mission and many improvements in this patch, the biggest yet. But before listing all the changes, we would like to thank the community that supports us and gives us the necessary feedback to get us where we are today.

Special thanks to:

  • Compy;

  • Danith;

  • Eclinor;

  • Goose_mac10;

  • Herminator5000;

  • Košutar;

  • Panther;

  • Reptain253;

  • SneakySquirrel1;

  • Zookes;

CHANGES:

  • Bandit capture missions (2 variations);

  • Photo capture mode;

  • Configurable autocruise has been added for greater player comfort;

  • The default Hollow Point Isle map has been updated with the help of (Compy and Goose_mac10);

  • The "Multi regions" map has been added to the game (contribution from Compy);

  • A slider has been added to the options menu to set the map brightness;

  • The uniform of doctors transporting organs has been modified for better identification;

  • The uniform of police officers transporting prisoners has been modified for better identification;

  • Vehicle dispatch indicators now appear as close as possible to the mission and not in an available space;

  • The riot mission abbreviations have been changed to "PX";

  • A minimap zoom indicator has been added (5 levels);

  • The zoom level left by the player is now saved in each driver's game file;

  • We modified the priority for organ transport, medical evacuation, building fire, drowning rescue, boat rescue, and UFO missions (all of these now have priority);

  • We slightly increased the radius of the helicopter spotlights to help with the bandit capture mission;

  • The game now displays a message when the helicopter cannot carry firefighter equipment;

  • The ground indicator for "fire bucket" and "rescue net" equipment now has a rotating animation;

  • Some warning sounds have been modified (volunteer work by Reptain253);

  • The calculation of money and XP for returning equipment to a firefighter unit has been modified (now the calculation is per rescue and not per mission);

  • There is now a bonus if the player leaves a rescued person at a hospital, fire station, or coast guard;

  • We renamed the achievement from "THROUGH THE SMOKE" to "THROUGH THE FIRE AND FLAMES";

  • Patient vomiting sounds are now separated by gender;

  • It is now possible to disembark passengers on a transport mission without the mission ending;

  • Discord API implemented for game identification on the platform;

  • UFO mission XP increased by 85%;

  • Increased the duration of tear gas particles;

  • It is now possible to customize your pilot with various goggle models;

FIXES:

  • Cars now explode within the helicopter's blast radius;

  • Fixed a bug that caused some markers to disappear sporadically;

  • Planes now fly at an altitude range compatible with the terrain;

  • Adjusted the timing for medical evacuation missions;

  • Vehicles no longer "run over" the helicopter if it is in their path;

  • Fixed the pathfinding for medics, police officers, and firefighters so that they do not climb buildings and other structures;

  • Fixed a bug that caused medics to remain stationary while carrying patients without completing the mission;

  • Medics now attempt to take the patient to the most convenient transport to complete the medical evacuation mission;

  • Fireworks are no longer displayed infinitely after the player levels up;

  • Improved helicopter colliders so that the pilot does not get stuck in certain positions;

  • Fixed a bug that caused some missions to appear completed after the helicopter exploded;

  • Fixed a bug that caused the Cyclone SH60's rear wheel to remain visible even after the helicopter's tail broke;

  • Fixed a bug that occurred when 2 doctors tried to rescue the same patient (and one of them would have a rescue animation without the patient in their arms);

  • Fixed the Cyclone SH60's doors remaining open in certain situations;

  • Improved the TCAS logic;

  • The Hungarian language translations were checked and corrected (volunteer work by Panther);

  • The Spanish language translations were checked and corrected (volunteer work by Eclinor);

  • Fixed a bug that caused the music to loop when the player accessed the game editor;

  • Fixed the takeoff effects (dust and water particles) of the Plannus CHB-47;

  • Fixed the animation of patients in the helicopter when they die (The animation did not match what was shown in the interface);

  • Fixed a bug that caused the repair audio to loop when the helicopter was being repaired;

  • Water particles now disappear when they collide with the burning object (clearer indication that the fire is being extinguished);

  • The firefighters' water jet is now more directed at the fire's source instead of arcing to reach the flames;

Finally, we ask for your patience as we are still reworking the game's audio and improving the character voices. Come join our Discord server and consider helping us in any way you can.

Source

Steam News / 9 June 2026

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