HomeGamesUpdatesPricingMethodology
Steam News15 May 20261mo ago

Patch 0.15.8.2

Update Patch Notes Logic & Warehouse: Overhauled auto-delivery and warehouse algorithms. Fixed item duplication exploit via helicopters.

Full notes

Full SkyInFlames update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes0 removals
  • Security
  • Performance
  • Gameplay
  • Balance
  • UI and audio
fixedUpdate Patch NotesLogic & Warehouse: Overhauled auto-delivery and warehouse algorithms. Fixed item duplication exploit via helicopters.
fixedUpdate Patch NotesOptimization: Fixed an issue where units failed to spawn during matches on low-end PCs.
fixedUpdate Patch NotesMovement: Resolved stuttering issues for ground units moving along roads.
fixedUpdate Patch NotesCombat System: Fixed ballistic damage against air units; increased projectile speed during the intermediate flight phase.
changedUpdate Patch NotesAA Balance: Reduced S-300 effectiveness against high-speed ballistic targets; S-400 and Patriot remain unchanged.
addedUpdate Patch NotesAviation & Countermeasures: Reworked defense system — aircraft can now evade anti-radiation missiles. Use the «X» key to deploy countermeasures.

Update Patch Notes

Logic & Warehouse: Overhauled auto-delivery and warehouse algorithms. Fixed item duplication exploit via helicopters.

Optimization: Fixed an issue where units failed to spawn during matches on low-end PCs.

Movement: Resolved stuttering issues for ground units moving along roads.

Combat System: Fixed ballistic damage against air units; increased projectile speed during the intermediate flight phase.

AA Balance: Reduced S-300 effectiveness against high-speed ballistic targets; S-400 and Patriot remain unchanged.

Aviation & Countermeasures: Reworked defense system — aircraft can now evade anti-radiation missiles. Use the «X» key to deploy countermeasures.

Interface: Redesigned construction HUD and orders menu.

Multiplayer: Added new match timers. Players can now continue playing indefinitely after the match ends (victory or defeat).

Source

Steam News / 15 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.