Skyclimbers
Steam News 4 August 20232y ago

Alpha Milestone 1.0.12 - Villagers and Camps Update

Alpha 1.0.12 is one of our largest updates yet with tons of new content and improvements! Villagers are a new AI type you can come across in the overworld Traveling villagers come from other biomes, and will provide tra…

Update log

Full Skyclimbers update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes2 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedVillager camps are new locations that spawn randomly within the biomeEach camp contains a cooking pot and resting fire by default for your convenience
changedVillager camps are new locations that spawn randomly within the biomeVillagers are locals to the biome surrounding the camps and dialogue will reflect this
changedVillager camps are new locations that spawn randomly within the biomeCompanion Sentius at camps can't be tamed and are owned by the resident Villager
changedVillager camps are new locations that spawn randomly within the biomeThere are 8 camp variations which randomize location / attached villager with each seed
addedYagi camps have also gotten an upgrade this patchNew ranged Yagi types will attack from a distance using throwing axes
changedNew tamable Sentius Stagma has been added to the loopAfter taming, you can spawn in Stagma as a mount

Alpha 1.0.12 is one of our largest updates yet with tons of new content and improvements!

Villagers are a new AI type you can come across in the overworld

  • Traveling villagers come from other biomes, and will provide trade in future patches

  • Villagers can be harmed, but there will be consequences when the bounty system is implemented

  • Each traveling villager has a unique garb / backpack suited to their biome

  • Villagers have their own Sentius which will react when you approach them

Villager camps are new locations that spawn randomly within the biome

  • Each camp contains a cooking pot and resting fire by default for your convenience

  • Villagers are locals to the biome surrounding the camps and dialogue will reflect this

  • Companion Sentius at camps can't be tamed and are owned by the resident Villager

  • There are 8 camp variations which randomize location / attached villager with each seed

Yagi camps have also gotten an upgrade this patch

  • Originally planned as 1.0.13, a major Yagi update has been included with 1.0.12

  • New ranged Yagi types will attack from a distance using throwing axes

  • Yagi will ragdoll upon death providing more visual feedback

  • Camps are larger with more AI and wider battleground

New tamable Sentius Stagma has been added to the loop

  • Stagma is an aggressive Sentius that will attack within distance

  • With a combination of ranged and melee attacks, it is a formidable foe

  • After taming, you can spawn in Stagma as a mount

  • Some villagers will have Stagma as well in their camps as companions

In game UI, base building UI and overall UX improvements

  • Updated UI pallette with flat black and white theme

  • New features to in game menu such as depth of field

  • Rebuilt the categories system and inventory for better readability

  • Music player issues resolved

  • Base building performance drop resolved

  • Random crashes decreased through UI causes

Share your experience by reporting bugs / sharing your top seeds!

  • Upload your bug reports here to help the team fix them!

  • Share your favorite world seeds, or select one from the list for your next session!

Check out the Livestream with the devs with live commentary!

You can expect hotfixes between this patch and 1.0.13, to improve new systems and fix bugs.

Until next time, thank you for your patience and support while we develop Skyclimbers.

Source

Steam News / 4 August 2023

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