In this update11
Full notes
Full SkyChart: Airline Executive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Performance
- Store
- Fixes
SkyChart: Airline Executive changes
v0.6.101.40: Casey's Ghost Buster Report
Fixed delivery countdown rings getting stuck on the map forever. During mass aircraft replacements, the old icons could lose their tracking and haunt the route lines permanently. Casey swept the hangar with a flashlight.
Delivery status now syncs correctly on save/load. Previously, the game could show phantom delivery rings from stale order data until the first month ticked over.
v0.6.101.39: Casey's Performance Tuning
Fixed a nasty frame-rate drop when the Strategic Advisor was open. Cash updates were hammering every button in the panel 60 times a second. Casey installed a governor. Your GPU says thank you.
Fixed a runaway string in the translation catalog. One rogue regex was pulling 18,000 characters of raw GDScript into the translation pipeline instead of the actual button label. 29 language files cleaned up.
v0.6.101.38: Casey's Engine Room Inspection
Fixed a crash when clicking certain aircraft in the catalog. The engine options display was using an old wiring style that could trip over itself on some hardware. Casey rewired the whole panel with proper typed connections. Intel integrated graphics users should breathe easier.
Pre-purchase orders are no longer limited to one per aircraft type. Want to lock in 3 sets of 757s before they hit the market? Go for it. Each order gets its own cancel button and refund terms.
Delivery stall at 0 months remaining: if you're on an older version and orders seem stuck, update to the latest build. Casey squashed that bug a few patches back.
v0.6.101.37: Casey's Airport Gate Pass
Early-era airports got a bigger terminal. Cities with 500K+ population now have 2 airline slots from the start instead of 1. No more watching a single rival lock you out of Berlin, Moscow, or Detroit before you can even buy a ticket counter.
The CONNECT TO section in City Panel now tells you when a destination's airport is full. Previously those cities just vanished from the list with no explanation. Now you'll see them greyed out at the bottom with a slot count so you know what's going on.
Added a Show More button to CONNECT TO. Casey was only showing you 5 destinations. Now you can expand the full list and see every reachable city.
v0.6.101.36: Casey's Engine Bay
The naming pen now reaches the engine room. Open Settings and you'll find a new Engine Makers tab where you can rename all six engine manufacturers. GeneralEd, TitaniumX, PrattPower, CFI, IndoEuro, AllianceCo. Casey knows their real names but the lawyers won't let him say them out loud.
Your engine brand names show up everywhere they should: the engine picker dropdown, spec sheets, summary lines, and the mass-modify panel. Profile-level edits persist across every campaign.
v0.6.101.35: Casey's Lost & Found
Fixed a bug where starting a new campaign after loading a saved game would overwrite that save slot when you hit Save & Exit. Casey found the misfiled boarding pass in the wrong gate pocket.
v0.6.101.34: Casey's Union Desk
Union demands now scale with your airline's actual profits and the era you're playing in. A 1931 startup making $5K per route won't face $20K wage demands and million-dollar signing bonuses anymore. Casey recalibrated the negotiating table.
The same scaling applies to AI airlines. Rivals with thin margins get proportionally modest labor costs, while profitable mega-carriers face bigger asks. Everybody pays their fair share.
Closed out the remaining Discord suggestion backlog: lease auto-renew (already shipped), engine brand customization (deferred to roadmap), and the aircraft mega thread (acknowledged for monitoring).
v0.6.101.33: Casey's Ground Crew Report
Runway infrastructure now reflects the historical investment wave of the late 1950s. Airports built their long runways for the Comet and 707 programs, so cities like London are accessible to early jets by 1958 instead of needing another decade of construction. Casey checked the blueprints.
Your AI rivals finally noticed when an earthquake or disaster damages an airport on their routes. They'll spend their own cash to rebuild it instead of flying into rubble. They also avoid opening new routes to destroyed airports. Casey gave them a copy of the safety manual.
v0.6.101.32: Casey's Discord Mailbag
- Bug reports firstloading a save with 300+ routes could freeze the game for minutes while economics recalculated. Casey found the system was re-running the entire profit engine on load instead of using the saved results. Also fixed custom order specs vanishing when you switched aircraft types in the catalog, and delivery orders losing their custom configs on arrival.
The used aircraft market was always stocked with 1930s biplanes, even when starting in the jet age. Casey moved the inventory seeding to after the campaign era is set. You'll see era-appropriate listings from day one now.
Hangar button in the HUD toolbar is always visible, even when the hangar is empty. Clicking it opens Fleet Overview's Hangar tab directly. No more hunting for where your stored aircraft went.
Starting a campaign in a later era now auto-grants all research tech from earlier decades. No more unlocking 1940s engines in 1985. Starter aircraft also match your campaign mode: cargo campaigns get freighter-configured planes, combined mode gets combi specs.
You can now delete and rename saves from the Continue Campaign panel. The rename pencil and delete X are right on each save slot row. Casey added a confirmation dialog for deletions because he knows you'll misclick.
New in Settings: rename your airline mid-game. Casey filed the rebranding paperwork.
The aircraft catalog's fuel efficiency and CO2 stats now reflect your engine mods. Previously they showed stock values even after you'd spec'd a custom order with fuel-saving engines.
Fixed a delivery countdown icon that stuck to the map after the aircraft arrived. Casey peeled it off the radar screen.
v0.6.101.31: Casey's Express Lane
Month-end processing used to freeze for 20-40 seconds when your automation was establishing routes. Casey found the delegation office was walking the entire route network to check every single recommendation. Installed a fast-lookup filing system so only viable candidates reach the front desk.
Late-game empires with 350+ routes should see month ticks drop from half a minute to under a second. Your airline runs on time now.
v0.6.101.30: Casey's Filing Corrections
The 2020 Tokyo Olympics were firing in July 2020, but the real Games were delayed to 2021 by COVID. Casey checked the calendar and moved the event to July 2021, where it belongs. The name stays '2020 Tokyo Olympics' because that's what they called it.
Aircraft ordered to the hangar (including custom-spec builds) now appear in Fleet Overview's 'On Order' tab. Previously, only route-bound deliveries showed up. Casey found the missing paperwork in a separate filing cabinet.
Source
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