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Steam News12 March 20251y ago

v0.85a Update and the Planned Roadmap

Dear shopkeepers, it's been a long time! We sincerely thank you all for your active feedback on the game content all along. We truly value every single one of your suggestions.

In this update2

Full notes

Full SkyBrew: Entropic Strategist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions9 changes0 removals
  • Store
  • Performance
  • Gameplay
changedDear shopkeepers, it's been a long time!We sincerely thank you all for your active feedback on the game content all along. We truly value every single one of your suggestions. At present, although some of the feedback has not been implemented yet, our team is deeply discussing and making every effort to optimize them.
changedIn this update, we have focused on the following optimizations:Logic of customers entering the bar counter: Now, customers will enter the bar counter in a more evenly random way, effectively avoiding the phenomenon of crowding together, and making the operation of the shop more reasonable and orderly.
changedIn this update, we have focused on the following optimizations:Fast-forward logic of the storyline dialogues: The segmented way enables better clicking to fast-forward the storyline.
changedIn this update, we have focused on the following optimizations:Balancing the numerical values of rewards for menu packages.
changedIn this update, we have focused on the following optimizations:Prices of some commodities.
changedIn this update, we have focused on the following optimizations:Slightly increase the rewards for manual production at the bar counter.

SkyBrew: Entropic Strategist changes

changedWe sincerely thank you all for your active feedback on the game content all along. We truly value every single one of your suggestions. At present, although some of the feedback has not been implemented yet, our team is deeply discussing and making every effort to optimize them.
changedLogic of customers entering the bar counter: Now, customers will enter the bar counter in a more evenly random way, effectively avoiding the phenomenon of crowding together, and making the operation of the shop more reasonable and orderly.
changedFast-forward logic of the storyline dialogues: The segmented way enables better clicking to fast-forward the storyline.
changedBalancing the numerical values of rewards for menu packages.
changedPrices of some commodities.

Dear shopkeepers, it's been a long time!

We sincerely thank you all for your active feedback on the game content all along. We truly value every single one of your suggestions. At present, although some of the feedback has not been implemented yet, our team is deeply discussing and making every effort to optimize them.

In this update, we have focused on the following optimizations:

  1. Logic of customers entering the bar counter: Now, customers will enter the bar counter in a more evenly random way, effectively avoiding the phenomenon of crowding together, and making the operation of the shop more reasonable and orderly.

  2. Fast-forward logic of the storyline dialogues: The segmented way enables better clicking to fast-forward the storyline.

  3. Balancing the numerical values of rewards for menu packages.

  4. Prices of some commodities.

  5. Slightly increase the rewards for manual production at the bar counter.

Next, we will reveal this year's update plan to you:

It is expected that we will launch the final chapter of the game at the end of this summer!

  1. More language support and optimization of translations.

  2. The storyline of the final chapter will bring the whole story to an end.

  3. New key characters and a new protagonist will be added.

  4. New shop assistants and skills. A group of shop assistants with unique skills are eager to join your team.

  5. Clothing and equipment14 brand-new pieces of clothing and equipment with various styles will be available soon, as well as new sets.
  6. More buildingsOver 30 new buildings.
  7. More customers: A large group of eccentric customers with distinct personalities are flocking to your shop.

  8. New cardsAs the core system of the game, the brand-new cards may instantly change the business situation.
  9. Difficulty adjustmentWe think the current difficulty is too easy. In order to make the game challenges more challenging and increase the strategic depth, we will slightly adjust the difficulty of obtaining gold coins, which will be increased by 10% - 20%.
  10. A better tutorial process. Yes, all the above update contents will be updated for free in the Early Access version, and there is no need to purchase additional DLCs! Since some of the adjustments and newly added contents involve the overall structural framework of the game, the contents will be released together after being tested and refined.

During this period, if you have any feedback or suggestions, you are welcome to leave a message in the discussion area or contact us directly via email. We will answer your questions one by one.

atricgame@gmail.com

Source

Steam News / 12 March 2025

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