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Steam News15 September 20178y ago

1.0.2 Released!

NEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halve

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Full Sky Rogue update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedNEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halved to make interceptors more generally useful - Reduced damage of most air-to-ground weapons slightly, but not as much as the hitpoint tweak, so they effectively do more damage - Landing at a ground base costs half as much as on the carrier, but you can't change your loadout - AGM-MIRV given its own model - Added critical hit points to large buildings that were lacking them FIXES: - "Phyrrus" and "Auger In" achievements are working again - Landing a second time during a mission would force you to fly over the landing zone rather than use the button prompt

NEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halved to make interceptors more generally useful - Reduced damage of most air-to-ground weapons slightly, but not as much as the hitpoint tweak, so they effectively do more damage - Landing at a ground base costs half as much as on the carrier, but you can't change your loadout - AGM-MIRV given its own model - Added critical hit points to large buildings that were lacking them FIXES: - "Phyrrus" and "Auger In" achievements are working again - Landing a second time during a mission would force you to fly over the landing zone rather than use the button prompt

Source

Steam News / 15 September 2017

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