Full notes
Full Sky Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
NEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halved to make interceptors more generally useful - Reduced damage of most air-to-ground weapons slightly, but not as much as the hitpoint tweak, so they effectively do more damage - Landing at a ground base costs half as much as on the carrier, but you can't change your loadout - AGM-MIRV given its own model - Added critical hit points to large buildings that were lacking them FIXES: - "Phyrrus" and "Auger In" achievements are working again - Landing a second time during a mission would force you to fly over the landing zone rather than use the button prompt
Source
Changelog.gg summarizes and formats this update. How we read updates.
