Full notes
Full Sky of Destruction update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Sky of Destruction changes
Reworked aircraft acceleration. Now acceleration is divided into separate charges. The number of charges can be improved by items.
Redesigned system for strengthening opponents with increasing difficulty of missions. Now opponents will not become suddenly very strong.
Fixed a bug in production when it was possible to build 0 consumable items.
The system of acquiring items has been revised. Before it always issued an "unusual" item. Now the chance to drop items of different rarities is balanced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
