In this update3
Full notes
Full Sky of Destruction update
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What changed
- UI and audio
- Gameplay
- Balance
- Store
Sky of Destruction changes
We are pleased to announce the release of version 1.0 of Sky of Destruction!
A lot of work has been done, and Sky of Destruction is ready for a full release! The release of Sky of Destruction will take place soon.
Here are some of the updates since the last release:
The game is translated into 10 languages.
Achievements have been added.
Full gamepad support has been implemented.
Gamepad and keyboard controls have been reworked.
Shooting with the gamepad no longer requires holding down buttons. Shooting works automatically when aiming.
Mission generation logic has been redesigned. The game is now more intense.
The interface has been improved. Highlights have been added when hovering over interface elements. Buttons and other elements now feel better.
Many sounds have been added, such as for interface elements, loot pickup, and so on.
The aircraft carrier armor indication has been redesigned. Now the armor of the main part of the aircraft carrier is shown, not its attachments. This helped correctly assess the armor level of your aircraft carrier.
In case of critical damage to the aircraft carrier, the player is now shown a message and an alarm is sounded.
Giving orders now works as it should. Allied planes respond instantly to player commands.
Sound quality in the game has been improved. The crackling sound during sound system overloads has been fixed.
In case of player defeat, the reason for the defeat is now shown.
Upgrade effects for the aircraft carrier have been added.
Demonstration of aircraft carrier attachments before purchase has been added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
