Full notes
Full Sky of Destruction update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Sky of Destruction changes
Changed the viewing angle and detection range for the units. Thanks to these changes, your plane will not be attacked from afar.
Reduced scatter routes for units. Now the aircrafts will be less scattered around the location and will choose the route more directly to the enemy base.
Improved AI for aircrafts.
The possible number of aircrafts on location for each side is balanced. Now a huge number of enemy aircrafts is unlikely.
Balanced the number of spawn points of enemy planes when generating missions. At the first missions you will face less enemy spawners.
Reduced damage from enemy projectiles for the early missions.
Fixed mission difficulty indicator.
Fixed various bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
