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Steam News4 November 20196y ago

Update 1.6.8 Sell Your Upgrades

Sell your upgrades! I always wanted to change the Race shop so that you don't have to buy the upgrades every time you made a new attempt on a track. So you kept the upgrades that you had bought between lives.

Full notes

Full Sky Knights update

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What changed

4 fixes5 additions4 changes0 removals
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Events
addedSell your upgrades!I always wanted to change the Race shop so that you don't have to buy the upgrades every time you made a new attempt on a track. So you kept the upgrades that you had bought between lives. However, I also wanted you to be able to swap them out if you changed your mind. Basically, sell them.
addedSell your upgrades!With this in place, I played around with the idea of adding it into the main game as well. Only difference is that you'd not get the full refund for them. So if you wanted to change tactics later in a match and no longer needed a certain upgrade, you can at least get a 50% payback when selling it.
changedSell your upgrades!And when I was at it, I realized how many times I had bought an upgrade, only to realize 3 seconds later that I should have bought something else. To fix this, I also implemented an upgrade refund feature. What this means is that you can sell back upgrades for 100% of the price as long as it hasn't been used (defined by you moving your jet at a certain speed).
addedSell your upgrades!Another little change in this update is how the aircraft looks when combining turns with holding the maneuver button. It's a purely visual change, so no need to learn any new stuff, but it will look much more natural now!
fixedSell your upgrades!Fixed issue where contact markers in the HUD were not immediately removed when an aircraft crashed.
fixedSell your upgrades!Fixed issue in the shop GUI where an aircraft button was selected after buying an upgrade.

Sky Knights changes

addedI always wanted to change the Race shop so that you don't have to buy the upgrades every time you made a new attempt on a track. So you kept the upgrades that you had bought between lives. However, I also wanted you to be able to swap them out if you changed your mind. Basically, sell them.
addedWith this in place, I played around with the idea of adding it into the main game as well. Only difference is that you'd not get the full refund for them. So if you wanted to change tactics later in a match and no longer needed a certain upgrade, you can at least get a 50% payback when selling it.
changedAnd when I was at it, I realized how many times I had bought an upgrade, only to realize 3 seconds later that I should have bought something else. To fix this, I also implemented an upgrade refund feature. What this means is that you can sell back upgrades for 100% of the price as long as it hasn't been used (defined by you moving your jet at a certain speed).
addedAnother little change in this update is how the aircraft looks when combining turns with holding the maneuver button. It's a purely visual change, so no need to learn any new stuff, but it will look much more natural now!
fixedFixed issue where contact markers in the HUD were not immediately removed when an aircraft crashed.

Sell your upgrades!

I always wanted to change the Race shop so that you don't have to buy the upgrades every time you made a new attempt on a track. So you kept the upgrades that you had bought between lives. However, I also wanted you to be able to swap them out if you changed your mind. Basically, sell them.

With this in place, I played around with the idea of adding it into the main game as well. Only difference is that you'd not get the full refund for them. So if you wanted to change tactics later in a match and no longer needed a certain upgrade, you can at least get a 50% payback when selling it.

And when I was at it, I realized how many times I had bought an upgrade, only to realize 3 seconds later that I should have bought something else. To fix this, I also implemented an upgrade refund feature. What this means is that you can sell back upgrades for 100% of the price as long as it hasn't been used (defined by you moving your jet at a certain speed).

Another little change in this update is how the aircraft looks when combining turns with holding the maneuver button. It's a purely visual change, so no need to learn any new stuff, but it will look much more natural now!

In other news, check out the Sky Knights Patreon page! It's awesome!

Steam post image

Best regards //Bankler

1.6.8

  • Fixed issue where contact markers in the HUD were not immediately removed when an aircraft crashed.

  • Fixed issue in the shop GUI where an aircraft button was selected after buying an upgrade.

  • You can now refund upgrades that you just bought for 100% of the price as long as you don't start moving.

  • You can now sell upgrades that you previously have bought for 50% of the price.

  • Adjusted bank animations on aircraft when performing maneuvers and turning simultaneously.

  • Upgrade purchase messages are now batched and only sent when the window for refund has closed.

  • Fixed bug where you didn't see the opening animations on the reward boxes if you spammed the Continue button.

  • Fixed graphical glitch in the Match Over-screen where the buttons intersected the daily challenge box.

  • Added new Patreon landmark names to Race #4.

Source

Steam News / 4 November 2019

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