Squashing them bugs! In my ambition to keep Sky Knights 100% bug free, it's necessary to sometimes forget about making new stuff and just fix the glitches before they start to add up.
Full notes
Full Sky Knights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
5 fixes1 addition1 change0 removals
Gameplay
Store
Fixes
Maps
Events
addedSquashing them bugs!In my ambition to keep Sky Knights 100% bug free, it's necessary to sometimes forget about making new stuff and just fix the glitches before they start to add up. This philosophy has paid off resulting in a maintainable code base, very few bugs and less player frustration.
changedSquashing them bugs!Oh, I almost forgot, check out the Sky Knights Patreon page ! Cool things, like exclusive aircraft skins are waiting for you if you want to become a supporter!
fixedSquashing them bugs!Fixed bug where minimap vision circles were offset from the aircraft in the Cold Snap level.
fixedSquashing them bugs!Fixed bug where aircraft without no radar (A-10 and Su-25) didn't see contacts on the minimap unless they're seen by someone else.
fixedSquashing them bugs!Fixed bug where only 100 radar contacts could be shown at a time on a player's mini map.
fixedSquashing them bugs!Fixed camera glitch in Woodlands where the intro camera could clip into the hangar building.
Sky Knights changes
addedIn my ambition to keep Sky Knights 100% bug free, it's necessary to sometimes forget about making new stuff and just fix the glitches before they start to add up. This philosophy has paid off resulting in a maintainable code base, very few bugs and less player frustration.
changedOh, I almost forgot, check out the Sky Knights Patreon page ! Cool things, like exclusive aircraft skins are waiting for you if you want to become a supporter!
fixedFixed bug where minimap vision circles were offset from the aircraft in the Cold Snap level.
fixedFixed bug where aircraft without no radar (A-10 and Su-25) didn't see contacts on the minimap unless they're seen by someone else.
fixedFixed bug where only 100 radar contacts could be shown at a time on a player's mini map.
Squashing them bugs!
In my ambition to keep Sky Knights 100% bug free, it's necessary to sometimes forget about making new stuff and just fix the glitches before they start to add up. This philosophy has paid off resulting in a maintainable code base, very few bugs and less player frustration.
This little update features five minor bug fixes which should make the Sky Knights experience even more smooth!
Have a great weekend!
Oh, I almost forgot, check out the Sky Knights Patreon page! Cool things, like exclusive aircraft skins are waiting for you if you want to become a supporter!