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Steam News27 March 20206y ago

April-June Roadmap

Greetings, Corsairs! I hope you've been enjoying Corsair difficulty and Ironman mode. Has anyone beaten the ultimate challenge with both enabled? I haven't.

In this update3

Full notes

Full Sky Cannoneer update

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What changed

0 fixes2 additions5 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Performance
addedGreetings, Corsairs!I hope you've been enjoying Corsair difficulty and Ironman mode. Has anyone beaten the ultimate challenge with both enabled? I haven't.
addedGreetings, Corsairs!For me, it has been a busy time as I continue to improve Sky Cannoneer with some exciting new features for you all. Without further ado, here's a tentative roadmap for the next few months!
changedUpcoming featuresFirst pass at localization : I'm starting with 3-4 languages and will build from there
changedUpcoming featuresOngoing : balance, performance, and fixes
changedLocal PvP is coming to Sky Cannoneer!This will include the option for Steam Remote Play Together, which helps me deliver a first pass at online multiplayer in a fraction of the time it would otherwise take.
changedLocal PvP is coming to Sky Cannoneer!This mode is already a lot of fun, and I can't wait to hear what you think of it when it launches. The initial version will be similar to the base game, without techs or upgrades, but the current plan is to expand multiplayer with full support for all of those advanced gameplay features.

Sky Cannoneer changes

addedI hope you've been enjoying Corsair difficulty and Ironman mode. Has anyone beaten the ultimate challenge with both enabled? I haven't.
addedFor me, it has been a busy time as I continue to improve Sky Cannoneer with some exciting new features for you all. Without further ado, here's a tentative roadmap for the next few months!
changedFirst pass at localization : I'm starting with 3-4 languages and will build from there
changedOngoing : balance, performance, and fixes
changedThis will include the option for Steam Remote Play Together, which helps me deliver a first pass at online multiplayer in a fraction of the time it would otherwise take.

Greetings, Corsairs!

I hope you've been enjoying Corsair difficulty and Ironman mode. Has anyone beaten the ultimate challenge with both enabled? I haven't.

For me, it has been a busy time as I continue to improve Sky Cannoneer with some exciting new features for you all. Without further ado, here's a tentative roadmap for the next few months!

Upcoming features

  • Key rebinding: this is an important feature to get into the game, not only because most games should have it, but because it will support other features down the road

  • Gamepad support: for players who prefer to use a gamepad

  • First pass at localization: I'm starting with 3-4 languages and will build from there

  • Ongoing: balance, performance, and fixes

So, there you have it! Oh, wait, there's also this little item...

Local PvP is coming to Sky Cannoneer!

This will include the option for Steam Remote Play Together, which helps me deliver a first pass at online multiplayer in a fraction of the time it would otherwise take.

This mode is already a lot of fun, and I can't wait to hear what you think of it when it launches. The initial version will be similar to the base game, without techs or upgrades, but the current plan is to expand multiplayer with full support for all of those advanced gameplay features.

Let me know if you have thoughts about how PvP should work in the game. I'd love to hear your feedback! In the meantime, I hope everyone is doing well during these unprecedented times. Stay safe, and stay Cannon-y.

Source

Steam News / 27 March 2020

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