In this update3
Full notes
Full SkullX: Aibohphobia update
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What changed
- Compatibility
- Gameplay
- Performance
- UI and audio
SkullX: Aibohphobia changes
Hi everyone!
Since the release of SkullX: Aibohphobia, we’ve received a couple questions regarding the game’s compatibility with Steam Deck, so we have decided to make this brief overview.
SkullX: Aibohphobia was developed with controllers in mind, to provide the best user experience for every playstyle. Even before release, the game was thoroughly tested and optimized for Steam Deck by our developers.
Here’s what you can expect when playing on Steam Deck:
Performance: The game runs at a stable 90 FPS, even on the highest settings.
Readability: The text and UI elements are fully readable and easily distinguishable on the display, both in the visual novel and combat parts of the game.
- Smaller textSome in-game writing pieces (mission brief file, notes) are meant to appear smaller on the screens for immersion. To simplify reading, we’ve added a zoom-in feature for those elements. Just use the stick to adjust the text size.
Resolution: Because of the nature of our hand-drawn art style, rescaling directly to 1280x800 was tricky. The game currently runs at 1280x720, resulting in slight letterboxing, so expect an artsy cinematic touch to your playthrough!
To conclude:
In our testing, SkullX: Aibohphobia performed great on Steam Deck, with image quality on par with PC and no technical setbacks.
However, if you run into any issues or want to share your Steam Deck playthrough experience, don’t hesitate to drop us a message on Discord. Feedback is greatly appreciated!
Thank you, and stay tuned for more updates!
Source
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