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Steam News9 February 20233y ago

Release 1.7.2

Changes Made Stages The event map 'Danka Knight' will be playable again Enemies Adjusted the layer of the Ultimate Golem in Chapter 3 to be in front of the map terrain Bug Fixes Stages, Enemy Characters Fixed an issue i

In this update7

Full notes

Full Skul: The Hero Slayer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

23 fixes0 additions5 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • Balance
changedStagesThe event map 'Danka Knight' will be playable again
changedEnemiesAdjusted the layer of the Ultimate Golem in Chapter 3 to be in front of the map terrain
fixedBug FixesStages, Enemy Characters
fixedBug FixesFixed an issue in which the players could not progress from the tutorial map
changedBug FixesAdjusted the Root Ent's attack radius to better align with the pre-attack animation radius
fixedBug FixesFixed a bug in which after squishing the Giant Mushroom Ent and then applying a Stun effect could trigger an unnatural animation for the player's character

Skul: The Hero Slayer changes

changedThe event map 'Danka Knight' will be playable again
changedAdjusted the layer of the Ultimate Golem in Chapter 3 to be in front of the map terrain
fixedStages, Enemy Characters
fixedFixed an issue in which the players could not progress from the tutorial map
changedAdjusted the Root Ent's attack radius to better align with the pre-attack animation radius

Changes Made

Stages

The event map 'Danka Knight' will be playable again

Enemies

Adjusted the layer of the Ultimate Golem in Chapter 3 to be in front of the map terrain

Bug Fixes

Stages, Enemy Characters

  • Fixed an issue in which the players could not progress from the tutorial map

  • Adjusted the Root Ent's attack radius to better align with the pre-attack animation radius

  • Fixed a bug in which after squishing the Giant Mushroom Ent and then applying a Stun effect could trigger an unnatural animation for the player's character

  • Fixed a bug in which the sofa used as a jump pad in Chapter 2 was not working properly

  • Fixed a bug in which the Leonia Of Protection in Chapter 4 would sometimes throw rocks in the opposite direction

  • Fixed an issue in which the Veteran Adventurer Cleric's attack could still inflict damage even after the attack

  • Fixed an issue in which the Veteran Adventurer Celric would sometimes disappear from the map

Skulls

  • Fixed a bug in which spirits spawned by the Saviour did not explode

  • Adjusted the layer of [Explosion] effect of the Mage, Grand Mage, and Archmage to be in front of the layer of enemies.

  • Fixed a bug in which the player's control would not work if the player had been affected by a status effect while Concentrating

  • Fixed a bug in which the Aqua Skull and Poseidon's [Tornado] would not properly track the player

  • Fixed a bug in which the skill [Rising Slash]'s effect of the Warlord Skull was not being properly displayed after completing the 1st concentration level

Items, Inscriptions

  • Fixed a bug in which the item effect of Chimera's Poison Fang did not apply to Dark Enemies

  • Fixed a bug in which the effect of level 4 Arson Inscription would only be activated once

  • Fixed a bug in which Omen items that had the Sun and Moon inscriptions could reset the number of defeated enemies required to trigger the effect of overcoming death with 1 hp

  • Fixed a bug in which the inscription effects after achieving level 4 of Hidden Blades via the 'Inscription Synthesis Equipment' was not working properly

  • Fixed a bug in which the item effect of 'Omen: Soul Killer' did not cause damage to explosive barrels

  • Fixed a bug in which dropping the Execution Axe and then picking it up again did not increase the Max HP

  • Fixed a bug in which changing Omen items to other items showed the Omen item's rarity to be seen as a Unique item in the UI

Quintessence

  • Fixed a bug in which the effect of Archdemon was not working properly; Increased damage depending on how further the enemy was

Dark Abilities

  • Fixed a bug in which some summoned characters were not affected by 'Head or Tails'

  • Fixed a bug in which the effects of 'Weapon of Arms' did not reset upon starting a new run

Etc.

  • Fixed a bug in which controls would not function if the player selected 'Restart' during the Chapter 2 Boss cutscene

  • Fixed a bug in which the players were able to change the Dark Mirror level before even clearing Dark Mirror Level 0.

  • Adjusted some awkward and mistranslated texts

Source

Steam News / 9 February 2023

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