Full notes
Full Sklime - A Difficult Climbing Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Multiplayer is now available on the main branch with many fixes. There will likely still be bugs that I will do my best to fix quickly
It lets you see other players who are currently playing, and how far they are through the map. You can still choose to play offline if you prefer.
I'm working on a few more related features and improvements, such as private lobbies, inviting friends and hiding other players in minigame areas.
After that, expect replay support. Other features like cosmetics are further down the line, and at some point a harder version of the regular map will be available, with significant reworkings for each zone, and a new zone starting at under 1000m.. If you're interested in a preview:
I made a video explaining some of the game's development that will be premiering today at 3PM! EST: https://www.youtube.com/watch?v=eq1Qj74feIA
Congratulations to everyone who has cleared the game, and purple for pushing the WR under 7 minutes! (unsubmitted on leaderboards)
Source
Changelog.gg summarizes and formats this update. How we read updates.
